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Full Version: Black textures in FUSE [BLUS31040]
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Hello,
I tried FUSE recently, everything seems to work alright (compared to a past support thread)
Yet, there is one problem, every object is black. (See screenshot)
Is there a way for me to fix this, or should I just forget about it?

Things I have tried;
  • OpenGL & Vulkan
  • PPU&SPU Interpreters
  • Write & Read Color buffers
  • Write & Read depth buffers
RPCS3 Logs (Google Drive)

[Image: MItPH3h.jpg]