RPCS3 Forums

Full Version: LBP2 Filesystem mounting failed. (8001002b)
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
I just got RPCS3 working recently, and I dumped a couple games. I was having trouble with running LittleBigPlanet 1 (Infinite Loading Screen), and after multiple hours of searching for an answer, I read somewhere that if you update, the issue would be resolved. I found the .pkg, and I thought that I might as well update LBP2 as well. LBP2 updated fine, but when I launched, I saw the health and safety warning, then nothing, then a pop-up saying "Filesystem mounting failed." I have tested and reproduced this error so many times that my log file (before it cleared) is 12 MB. The game launches fine, but for whatever reason, every time it launches a new GDATA folder is created in RPCS3\dev_hdd0\game. The game continues normally but when the health and safety warning appears, it freezes, then displays "Filesystem mounting failed."
Looks like a badly updated game. You likely skipped some updates.
Okay, I just re-dumped the game, and the error is still present. I don't know what to do at this point, is there any remedy for this error?
Update the game properly by installing all given updates in order, not just a random one.
If you clear all game data and then install the base game only correctly then it must work as it did before.
Thanks for the help! Runs just like it did before.

This was happening before I tried to update it, but how do I fix the emulator crashing after exiting any level?
This is the error.
Thread terminated due to fatal error: Verification failed (0000000000000000):
(in file D:\a\1\s\rpcs3\Emu\RSX\VK\VKRenderTargets.h:602)
I didn't know if I should make a new thread for this, but in LBP3, all gameplay turns to a black screen when a prize bubble is collected. The Popit menu still appears, the points counter is there, but there is a black screen obstructing all gameplay. When a prize bubble is collected, this appears in the log.

Thread (main_thread) [HLE:0x00fb12c8, LR:0x00d0f2b0]} cellCamera TODO: cellCameraSetAttribute(dev_num=0, attrib=9=LED, arg1=0, arg2=0)

My settings are the same as my past log file, and this is spammed in the logs.

E {RSX [0x03f5f80]} RSX: Could not gather all required slices for cubemap/3d generation

Edit: It also happens with spawnpoints being reached.