When starting the game in split screen mode, save data is disabled for Player 2. The game is accused that there is no space on the hard disk. Note: This occurs even when starting a new game with player 1. Attached is the image that shows how the game behaves.
Does anyone know how to solve this problem?
What you attached isn't the log file
The log file is RPCS3.log or RPCS3.log.gz found on the same folder as RPCS3.exe, or in .cache/rpcs3 on Linux
·E 0:00:55.769092 {PPU[0x100001e] Thread (AsyncTokenPS3::UpdateThread) [HLE:0x01650780, LR:0x001b9ca8]} cellSaveData: cellSaveDataUserAutoLoad(version=0, userId=99999999, dirName=“BLES01181_USERPREF”, errDialog=0, setBuf=*0x3765336c, funcStat=*0x13bfaa8, funcFile=*0x13bf870, container=0xffffffff, userdata=*0x37653300)
·E 0:00:55.770484 {PPU[0x100001e] Thread (AsyncTokenPS3::UpdateThread) [HLE:0x01650780, LR:0x001b9ca8]} SYS: 'cellSaveDataUserAutoLoad' failed with 0x8002b409 : CELL_SAVEDATA_ERROR_NOUSER [1]
Seems to be an emulator bug, but try creating an user ID on the emulator with that ID (99999999) and see how RPCS3 behaves
(10-11-2020, 07:44 PM)Ani Wrote: [ -> ]You can donate to the main developers on the Patreon page
https://rpcs3.net/patreon
It will be an honor to contribute to this project. Thanks for the excellent support.