04-09-2020, 05:08 PM
Hello, I've tried to play the game but I get an error as soon as I just open the rpcs3.
I have a laptop with Nvidia 1660 ti.
Tried running vulkaninfo and this is what I get:
System is Windows 10 64 bit, 16GB RAM and 9th gen Intel i7 with 6 cores.
What should I do? Also I get some weird artifacts with the game being white in gameplay mode and de-sync'd audio, but perhaps I should talk about it in another thread and solve Vulkan since it might fix the white screen perhaps.
Thank you for your help.
I have a laptop with Nvidia 1660 ti.
Tried running vulkaninfo and this is what I get:
Code:
>vulkaninfo
WARNING: [Loader Message] Code 0 : ReadDataFilesInRegistry: Registry lookup failed to get layer manifest files.
==========
VULKANINFO
==========
Vulkan Instance Version: 1.1.126
Instance Extensions: count = 13
====================
VK_EXT_debug_report : extension revision 9
VK_EXT_debug_utils : extension revision 1
VK_EXT_swapchain_colorspace : extension revision 4
VK_KHR_device_group_creation : extension revision 1
VK_KHR_external_fence_capabilities : extension revision 1
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 1
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_surface : extension revision 25
VK_KHR_surface_protected_capabilities : extension revision 1
VK_KHR_win32_surface : extension revision 6
VK_NV_external_memory_capabilities : extension revision 1
Layers: count = 6
=======
VK_LAYER_EOS_Overlay (Vulkan overlay layer for Epic Online Services) Vulkan version 1.1.73, layer version 1:
Layer Extensions: count = 0
Devices: count = 2
GPU id : 0 (GeForce GTX 1660 Ti)
Layer-Device Extensions: count = 0
GPU id : 1 (Intel(R) UHD Graphics 630)
Layer-Device Extensions: count = 0
VK_LAYER_EOS_Overlay (Vulkan overlay layer for Epic Online Services) Vulkan version 1.1.73, layer version 1:
Layer Extensions: count = 0
Devices: count = 2
GPU id : 0 (GeForce GTX 1660 Ti)
Layer-Device Extensions: count = 0
GPU id : 1 (Intel(R) UHD Graphics 630)
Layer-Device Extensions: count = 0
VK_LAYER_LUNARG_standard_validation (LunarG Standard Validation Layer) Vulkan version 1.0.126, layer version 1:
Layer Extensions: count = 0
Devices: count = 2
GPU id : 0 (GeForce GTX 1660 Ti)
Layer-Device Extensions: count = 0
GPU id : 1 (Intel(R) UHD Graphics 630)
Layer-Device Extensions: count = 0
VK_LAYER_NV_optimus (NVIDIA Optimus layer) Vulkan version 1.1.119, layer version 1:
Layer Extensions: count = 0
Devices: count = 2
GPU id : 0 (GeForce GTX 1660 Ti)
Layer-Device Extensions: count = 0
GPU id : 1 (Intel(R) UHD Graphics 630)
Layer-Device Extensions: count = 0
VK_LAYER_VALVE_steam_fossilize (Steam Pipeline Caching Layer) Vulkan version 1.1.73, layer version 1:
Layer Extensions: count = 0
Devices: count = 2
GPU id : 0 (GeForce GTX 1660 Ti)
Layer-Device Extensions: count = 0
GPU id : 1 (Intel(R) UHD Graphics 630)
Layer-Device Extensions: count = 0
VK_LAYER_VALVE_steam_overlay (Steam Overlay Layer) Vulkan version 1.1.73, layer version 1:
Layer Extensions: count = 0
Devices: count = 2
GPU id : 0 (GeForce GTX 1660 Ti)
Layer-Device Extensions: count = 0
GPU id : 1 (Intel(R) UHD Graphics 630)
Layer-Device Extensions: count = 0
Presentable Surfaces:
=====================
GPU id : 0 (GeForce GTX 1660 Ti):
Surface types: count = 1
VK_KHR_win32_surface
Formats: count = 2
SurfaceFormat[0]:
format = FORMAT_B8G8R8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[1]:
format = FORMAT_B8G8R8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
Present Modes: count = 4
PRESENT_MODE_FIFO_KHR
PRESENT_MODE_FIFO_RELAXED_KHR
PRESENT_MODE_MAILBOX_KHR
PRESENT_MODE_IMMEDIATE_KHR
VkSurfaceCapabilitiesKHR:
-------------------------
minImageCount = 2
maxImageCount = 8
currentExtent:
width = 256
height = 256
minImageExtent:
width = 256
height = 256
maxImageExtent:
width = 256
height = 256
maxImageArrayLayers = 1
supportedTransforms:
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
currentTransform:
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
supportedCompositeAlpha:
COMPOSITE_ALPHA_OPAQUE_BIT_KHR
supportedUsageFlags:
IMAGE_USAGE_TRANSFER_SRC_BIT
IMAGE_USAGE_TRANSFER_DST_BIT
IMAGE_USAGE_SAMPLED_BIT
IMAGE_USAGE_STORAGE_BIT
IMAGE_USAGE_COLOR_ATTACHMENT_BIT
IMAGE_USAGE_INPUT_ATTACHMENT_BIT
VkSurfaceCapabilities2EXT:
--------------------------
supportedSurfaceCounters:
VK_SURFACE_COUNTER_VBLANK_EXT
VkSurfaceCapabilitiesFullScreenExclusiveEXT:
--------------------------------------------
fullScreenExclusiveSupported = false
VkSurfaceProtectedCapabilitiesKHR:
----------------------------------
supportsProtected = false
GPU id : 1 (Intel(R) UHD Graphics 630):
Surface types: count = 1
VK_KHR_win32_surface
Formats: count = 2
SurfaceFormat[0]:
format = FORMAT_B8G8R8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[1]:
format = FORMAT_B8G8R8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
Present Modes: count = 4
PRESENT_MODE_FIFO_KHR
PRESENT_MODE_FIFO_RELAXED_KHR
PRESENT_MODE_MAILBOX_KHR
PRESENT_MODE_IMMEDIATE_KHR
VkSurfaceCapabilitiesKHR:
-------------------------
minImageCount = 2
maxImageCount = 8
currentExtent:
width = 256
height = 256
minImageExtent:
width = 256
height = 256
maxImageExtent:
width = 256
height = 256
maxImageArrayLayers = 1
supportedTransforms:
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
currentTransform:
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
supportedCompositeAlpha:
COMPOSITE_ALPHA_OPAQUE_BIT_KHR
supportedUsageFlags:
IMAGE_USAGE_TRANSFER_SRC_BIT
IMAGE_USAGE_TRANSFER_DST_BIT
IMAGE_USAGE_SAMPLED_BIT
IMAGE_USAGE_STORAGE_BIT
IMAGE_USAGE_COLOR_ATTACHMENT_BIT
IMAGE_USAGE_INPUT_ATTACHMENT_BIT
VkSurfaceCapabilities2EXT:
--------------------------
supportedSurfaceCounters:
VK_SURFACE_COUNTER_VBLANK_EXT
VkSurfaceProtectedCapabilitiesKHR:
----------------------------------
supportsProtected = false
GPU id : 0 (GeForce GTX 1660 Ti):
Surface types: count = 1
VK_KHR_win32_surface
Formats: count = 4
SurfaceFormat[0]:
format = FORMAT_B8G8R8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[1]:
format = FORMAT_B8G8R8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[2]:
format = FORMAT_R8G8B8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[3]:
format = FORMAT_R8G8B8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
Present Modes: count = 2
PRESENT_MODE_IMMEDIATE_KHR
PRESENT_MODE_FIFO_KHR
VkSurfaceCapabilitiesKHR:
-------------------------
minImageCount = 2
maxImageCount = 64
currentExtent:
width = 256
height = 256
minImageExtent:
width = 256
height = 256
maxImageExtent:
width = 256
height = 256
maxImageArrayLayers = 2048
supportedTransforms:
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
currentTransform:
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
supportedCompositeAlpha:
COMPOSITE_ALPHA_OPAQUE_BIT_KHR
COMPOSITE_ALPHA_INHERIT_BIT_KHR
supportedUsageFlags:
IMAGE_USAGE_TRANSFER_SRC_BIT
IMAGE_USAGE_TRANSFER_DST_BIT
IMAGE_USAGE_SAMPLED_BIT
IMAGE_USAGE_STORAGE_BIT
IMAGE_USAGE_COLOR_ATTACHMENT_BIT
VkSurfaceCapabilities2EXT:
--------------------------
supportedSurfaceCounters:
VK_SURFACE_COUNTER_VBLANK_EXT
VkSurfaceCapabilitiesFullScreenExclusiveEXT:
--------------------------------------------
fullScreenExclusiveSupported = false
VkSurfaceProtectedCapabilitiesKHR:
----------------------------------
supportsProtected = false
GPU id : 1 (Intel(R) UHD Graphics 630):
Surface types: count = 1
VK_KHR_win32_surface
Formats: count = 4
SurfaceFormat[0]:
format = FORMAT_B8G8R8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[1]:
format = FORMAT_B8G8R8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[2]:
format = FORMAT_R8G8B8A8_UNORM
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
SurfaceFormat[3]:
format = FORMAT_R8G8B8A8_SRGB
colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
Present Modes: count = 2
PRESENT_MODE_IMMEDIATE_KHR
PRESENT_MODE_FIFO_KHR
VkSurfaceCapabilitiesKHR:
-------------------------
minImageCount = 2
maxImageCount = 64
currentExtent:
width = 256
height = 256
minImageExtent:
width = 256
height = 256
maxImageExtent:
width = 256
height = 256
maxImageArrayLayers = 2048
supportedTransforms:
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
currentTransform:
SURFACE_TRANSFORM_IDENTITY_BIT_KHR
supportedCompositeAlpha:
COMPOSITE_ALPHA_OPAQUE_BIT_KHR
COMPOSITE_ALPHA_INHERIT_BIT_KHR
supportedUsageFlags:
IMAGE_USAGE_TRANSFER_SRC_BIT
IMAGE_USAGE_TRANSFER_DST_BIT
IMAGE_USAGE_SAMPLED_BIT
IMAGE_USAGE_STORAGE_BIT
IMAGE_USAGE_COLOR_ATTACHMENT_BIT
VkSurfaceCapabilities2EXT:
--------------------------
supportedSurfaceCounters:
VK_SURFACE_COUNTER_VBLANK_EXT
VkSurfaceProtectedCapabilitiesKHR:
----------------------------------
supportsProtected = false
System is Windows 10 64 bit, 16GB RAM and 9th gen Intel i7 with 6 cores.
What should I do? Also I get some weird artifacts with the game being white in gameplay mode and de-sync'd audio, but perhaps I should talk about it in another thread and solve Vulkan since it might fix the white screen perhaps.
Thank you for your help.