03-29-2020, 07:27 AM
I just want to start by thanking all the developers here for their hard work and dedication to something that is a free contribution to the community. I have always felt that video games are as much an art form as anything else, and therefore deserve to be preserved beyond a temporary shelf life of a piece of hardware that becomes obsolete and unsupported after just a few years. That's why I believe emulation to be truly important in the preservation of art. And yes, video games are art. They may not be all Van Gogh masterpieces that are priceless treasures but they are important nonetheless. I truly feel that they can have last appeal, even as the decades pass on.
Having said that, and having perused your well put together website, which is excellent in itself I might add, I confess to have noticed something that concerns me. It seems to me that the development on the games list seems to be a focus on a general quantity of games. Getting the most games higher on your list as possible. This seems to be a noble goal. Having a emulator to preserve all games sounds like a great thing. However, to me, this philosophy seems like a mistake. If the goal of emulation is to preserve games as an art form, and I believe it should be, I think this premise is flawed. The fact is, not all Playstation 3 games NEED to be preserved, for the simple fact that many Playstation 3 games are playable on other mediums. Is it really a beneficial use of a developers time to get Dead Space 3 or FIFA 14 working on their PC PS3 emulator, when they are already available on steam?
I might be off base here, as I haven't exactly thoroughly examined every single game on your compatibility list. However I believe the focus on RPCS3 should be first and foremost on the games that truly need preserving. The Until Dawns. The Killzone 3s. The Metal Gear Solid 4s. The Playstation 3 exclusives. These are games that may disappear forever in a decade if not for this very emulator. I understand that every game is probably its own separate nightmare of a process and maybe the awnser is simply that those Playstation exclusives are simply more difficult to get running than the yearly soccer games. Even so, I believe time would be well spent on the preservation of games that truly need it.
Thank you for all you great work!
Having said that, and having perused your well put together website, which is excellent in itself I might add, I confess to have noticed something that concerns me. It seems to me that the development on the games list seems to be a focus on a general quantity of games. Getting the most games higher on your list as possible. This seems to be a noble goal. Having a emulator to preserve all games sounds like a great thing. However, to me, this philosophy seems like a mistake. If the goal of emulation is to preserve games as an art form, and I believe it should be, I think this premise is flawed. The fact is, not all Playstation 3 games NEED to be preserved, for the simple fact that many Playstation 3 games are playable on other mediums. Is it really a beneficial use of a developers time to get Dead Space 3 or FIFA 14 working on their PC PS3 emulator, when they are already available on steam?
I might be off base here, as I haven't exactly thoroughly examined every single game on your compatibility list. However I believe the focus on RPCS3 should be first and foremost on the games that truly need preserving. The Until Dawns. The Killzone 3s. The Metal Gear Solid 4s. The Playstation 3 exclusives. These are games that may disappear forever in a decade if not for this very emulator. I understand that every game is probably its own separate nightmare of a process and maybe the awnser is simply that those Playstation exclusives are simply more difficult to get running than the yearly soccer games. Even so, I believe time would be well spent on the preservation of games that truly need it.
Thank you for all you great work!