Testing with a version RPCS3 v0.0.8-9305-02ca8f00 [2020-01-02].
Demo version fully playable from start to finish, with no graphical artifacts (after shaders are compiled) and very few to no frame stops (probably would cease to exist fully after more SPU cache buildup). Perfect audio.
No setting had to be changed, defaults were fine. Please refer to the log file for further details.
(01-02-2020, 03:29 PM)CookiePLMonster Wrote: [ -> ]Testing with a version RPCS3 v0.0.8-9305-02ca8f00 [2020-01-02].
Demo version fully playable from start to finish, with no graphical artifacts (after shaders are compiled) and very few to no frame stops (probably would cease to exist fully after more SPU cache buildup). Perfect audio.
No setting had to be changed, defaults were fine. Please refer to the log file for further details.
Sunset Height (night scene) still looks like Red Monochrome. High FPS, but cant be playable because some tracks are very very dark
(01-11-2020, 01:39 AM)ryu_joko Wrote: [ -> ]Sunset Height (night scene) still looks like Red Monochrome. High FPS, but cant be playable because some tracks are very very dark
Is that in the demo though? Pretty sure it's not.
Youre right! I dont read the Demo word. Its playable 60FPS using my old 750TI and AMD Ryzen 2200G
(01-02-2020, 03:29 PM)CookiePLMonster Wrote: [ -> ]Testing with a version RPCS3 v0.0.8-9305-02ca8f00 [2020-01-02].
Demo version fully playable from start to finish, with no graphical artifacts (after shaders are compiled) and very few to no frame stops (probably would cease to exist fully after more SPU cache buildup). Perfect audio.
No setting had to be changed, defaults were fine. Please refer to the log file for further details.
Hi. How does the full game(NTSC-U) run? Have they fixed the graphical glitches? Also, is the steering wheel support emulated?
(01-02-2020, 03:29 PM)CookiePLMonster Wrote: [ -> ]Testing with a version RPCS3 v0.0.8-9305-02ca8f00 [2020-01-02].
Demo version fully playable from start to finish, with no graphical artifacts (after shaders are compiled) and very few to no frame stops (probably would cease to exist fully after more SPU cache buildup). Perfect audio.
No setting had to be changed, defaults were fine. Please refer to the log file for further details.
On my machine (8100 + 1050) it can now emulate the mini-game. After that it becomes a black screen, but still with perfect audio. Any sugestions?