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Full Version: James Bond 007: Blood Stone [BLUS30289]
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(07-23-2024, 09:29 PM)quick.sliver1 Wrote: [ -> ]- SYS: RPCS3 v0.0.32-16702-f8a729f4 Alpha | master
- SYS: Intel® Core™ i9-9900K CPU @ 3.60GHz | 16 Threads | 31.92 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3 | TSX-FA disabled by default
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 2070 SUPER' running on driver 551.61.0.0
- SYS: Firmware version: 4.91

 
Playable
Updating post (7).  Gameplay FPS is stable.  Sound/Effects are clearly working.  Graphics/Cutscenes are well-rendered.
 
Version Comparative:
# Game data is successfully installed for all versions.
# Game still requires WCB to fix black screen after Boot all versions
# Savegame is attached to Start-up Mission 2 in case not bypass chapter 2 intro cutscene.  
# Tested version lists
  • 0.032-16702                ==> Bypass Crash Chapter 2 Intro Cutscene (by Default & New rpcs3 directory & new gamedata installation).

Showcase Video 
Watch Here (Inc. Config + VB = 120Hz)

I watched your video and tried your settings above and it still freezes after the cutscene. Not sure what I'm doing wrong. Can you provide all of your settings that aren't default settings?

(10-16-2022, 10:01 PM)quick.sliver1 Wrote: [ -> ]Playable (Updating Post #02)
Beaten the game from start to finish.  FPS is Stable. (HDD data is successfully installed).  Graphics/Cutscenes are well-rendered. (some "out of focus" Cutscenes are performing differently compared to the PC version, whilst Focus Aim & smartphone mode graphics are working well).  Sound/Effects are clearly working.

# Gameplay FPS = (29~30)
# Cutscenes Stable (29~30)
# RPCS3 v0.0.24-14242-4446d9ce Alpha
# Default setting [Res. Scale= 300% Fullscreen 4K]
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).
 
 
@ Blackscreen after boot
# Enable Write Color Buffer (GPU)
 

RPCS3 Error: Bypass Crash Chapter 2 Intro cutscene ONLY (Effective solution)
rsx: Thread terminated due to fatal error: Verification failed
# Remove Shaders Cache
# Enable Recompiler (ASMJIT)
# Run the game in “Windowed Mode” (optional)

For me only thing Enable Recompiler (ASMJIT) did was turn off the menu music and dialog in the game when I booted it up. Still after the cutscene to begin the 2nd mission ended it still froze.
To anyone that's still stuck, I've managed to pass the freeze point at the beginning of chapter 2 (BLUS30289) by switching the SPU Decoder to Interpreter (Dynamic) (if that doesn't work, also try switching the PPU Decoder to Interpreter (static)). It will slow the game down, but with patience you can play until the next checkpoint, then restart and continue with the original settings. I've now passed that point and can continue the game without any issues.

If anyone wants to see my custom config, let me know and I'll put it up.
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