08-18-2019, 04:37 AM
04-23-2020, 08:52 PM
Ingame
Gameplay FPS is stable. Graphic/Cutscenes are almost well-rendered except for blurry screen. Sound/Effects are clearly working. Enable Write Color Buffers (GPU) does nothing
#Gameplay FPS = (29~30)
# Cutscene stable (29~30)
# RPCS3 v0.0.9-10256-18219afb Alpha
# Default Setting [Res. Scale= 300% Fullscreen 4K]
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).
@ Discolor Menu/Gameplay/Cutscene (Res. Upscaling)
# Enable Stretch To Display Area (GPU)
# Set Res. Scale Threshold = 1024 x 1024 (GPU)
Gameplay FPS is stable. Graphic/Cutscenes are almost well-rendered except for blurry screen. Sound/Effects are clearly working. Enable Write Color Buffers (GPU) does nothing
#Gameplay FPS = (29~30)
# Cutscene stable (29~30)
# RPCS3 v0.0.9-10256-18219afb Alpha
# Default Setting [Res. Scale= 300% Fullscreen 4K]
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).
@ Discolor Menu/Gameplay/Cutscene (Res. Upscaling)
# Enable Stretch To Display Area (GPU)
# Set Res. Scale Threshold = 1024 x 1024 (GPU)
04-24-2020, 01:53 PM
Have you tried other gpu settings like write depth buffer or read color buffer.
04-24-2020, 03:38 PM
(04-24-2020, 01:53 PM)digitaldude Wrote: [ -> ]Have you tried other gpu settings like write depth buffer or read color buffer.
I did enabling one or enabling boths, then checking, and still not helping. Blurry screen exists. Any other suggestion.
07-24-2020, 12:52 PM
Similar to this version. Blurry screen can be cleared by enabling disable native float16 support (Advanced).