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Full Version: J-STARS Victory VS+ [BLUS31519]
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RPCS3 v0.0.6-7786-a36d3af3 Alpha | HEAD
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.92 GiB RAM | AVX+ | TSX
! RSX: Found vulkan-compatible GPU: 'GeForce GTX 980 Ti'

in game

[Image: attachment.php?aid=12669]

log file 
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https://drive.google.com/file/d/1MyzgcJr...sp=sharing
is it really ingame do you have a better screenshot?
(02-10-2019, 03:29 PM)digitaldude Wrote: [ -> ]is it really ingame do you have a better screenshot?

sorry for late reply

i was busy little bit

here is the game play

https://drive.google.com/file/d/1x1fz3J-...sp=sharing

Smile
While this game is better than previous builds in 2019 / early 2020, it has been erroneously moved to "Playable". On a clean dump, it crashes randomly upon certain effects being on-screen (Hit effects, Toriko combo effects, etc.) that are common.

Confirmed with others on the Discord that it crashes at random, and it isn't just shader compilation. While it isn't a "fatal" crash, the SPUs seem to be dying.


Example during Naruto's Square Combo (First press, hit connected):
E VM: Access violation writing location 0xffdead00 (unmapped memory) [type=u32]

Attached logs and screenshots, one log is for v1.02 with TSX enabled, one log is for v1.02 with TSX disabled, and one is for v1.00 with TSX enabled. All 3 crashed, and at different points early into the match.

Dump confirmed as clean dump from mmCM, checked via PS3-ISO-Rebuilder (latest version)
https://cdn.discordapp.com/attachments/2...nknown.png