01-30-2019, 11:28 PM
Hi!
First, a huge thanks for all your work! It amazes me how such a new emulator is faring in emulating a somewhat recent and powerful console!
I'm looking for a way to see what files are currently loaded and/or being accessed by the emulator. Does RPCS3 have a way to check it? The idea is to detect where game text is located, when it is loaded and, eventually, how it is loaded, and the end goal is to be able to replace the original text with a translation. Right now the game I'm going to try to do this with is The Idolm@ster 2, which is currently somewhat playable in my laptop (i7 4710MQ and GTX860M).
The goal is to one day be able to create a patcher for language translation for the RPCS3, but small steps first.
Thanks
PS: One more thing: thank you very much for supporting both Linux and GPL!
First, a huge thanks for all your work! It amazes me how such a new emulator is faring in emulating a somewhat recent and powerful console!
I'm looking for a way to see what files are currently loaded and/or being accessed by the emulator. Does RPCS3 have a way to check it? The idea is to detect where game text is located, when it is loaded and, eventually, how it is loaded, and the end goal is to be able to replace the original text with a translation. Right now the game I'm going to try to do this with is The Idolm@ster 2, which is currently somewhat playable in my laptop (i7 4710MQ and GTX860M).
The goal is to one day be able to create a patcher for language translation for the RPCS3, but small steps first.
Thanks
PS: One more thing: thank you very much for supporting both Linux and GPL!