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Full Version: Dead Space: Extraction (Disc) [NPEB00347]
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RPCS3 v0.0.5-7562-92be67b4 Alpha
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
LLE: Load liblv2.sprx only
Renderer: OpenGL

First time ever the disc version of DSE actually goes past the EA logos video. Gameplay is around 10-20 FPS, but the audio is choppy at best and unrecognisable at worst. Playing on OpenGL is recommended as it's more visually faithful to the original (Vulkan adds some minor defects).
RPCS3 rpcs3-v0.0.9-10064-cba9ed35_win64 Alpha
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
LLE: Load liblv2.sprx only
Renderer: OpenGL

Last improvements have increased the game's speed on a i5-6600K CPU with a GTX 750 Ti. The game works, but the speed is somewhat between 20 and 30 FPS. The heavy audio stuttering has been replaced by a much milder one, and the game's music, voices and soundscapes are recognisable now, albeit slow. Chances are that on a higher spec this game could follow the steps of its brothers and be fully playable.

Addendum: Vulkan's still exhibiting issues with alpha transparencies.