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Full Version: WSC Real 09: World Snooker Championship [BLES00290]
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Build: RPCS3 0.0.5-7540-1001831c Alpha
Status: Loadable (White screen - No FPS counter)

Hangs with a white screen. Closing the window will crash RPCS3. Logs shows:

Code:
U {PPU[0x1000000] Thread (main_thread) [0x01687d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x015fff0c]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E {PPU[0x1000000] Thread (main_thread) [0x015fff0c]} '_sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [1]
E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: Invalid blit dimensions passed
F {PPU[0x1000000] Thread (main_thread) [0x0007488c]} MEM: Access violation reading location 0xfffffff4
Title fixed.
Still nothing with any PPU settings.
Build: RPCS3 0.0.5-7652-37c621eb Alpha
Status: Nothing

Regression! No window is shown. Closing RPCS3 or stopping emulation will crash it. Log shows:

Code:
U {PPU[0x1000000] Thread (main_thread) [0x01687d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x015fff0c]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E {PPU[0x1000000] Thread (main_thread) [0x015fff0c]} '_sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [1]
F {PPU[0x1000000] Thread (main_thread) [0x0049d5e0]} MEM: Access violation reading location 0xfffffff4
Well, your original post is wrong, if you get white screen and no fps counter it should've been in nothing category to begin with. We will have to investigate this game.
Build: RPCS3 0.0.5-7772-09a8f7ae Alpha
Status: Ingame

You need to set "Debug Console Mode" true in config file (or enable it from debug menu) in order to boot the game or you'll get a MEM: Access violation reading location 0xfffffff4.