11-14-2018, 04:07 AM
Title: Flower ("Flowery" in Japanese release.)
Build:rpcs3-v0.0.5-7496-0e0a82e5_win64.7z
Status: Ingame (Menus 30FPS, Cutscenes 30FPS, Gameplay 12-24FPS)
Played through the 4 levels from start to finish in one sitting at 10K internal resolution before RPCS3 froze midway through the 5th level. Motion controls work great! Grass doesn't render so I assume there are other things missing in other levels. There is a strange "ray-tracing"-like noise applied on things in the distance. The game does not seem to benefit at all from higher resolutions, as everything still renders with jaggies due to a post-process filter.
Screenshots:
Build:rpcs3-v0.0.5-7496-0e0a82e5_win64.7z
Status: Ingame (Menus 30FPS, Cutscenes 30FPS, Gameplay 12-24FPS)
Played through the 4 levels from start to finish in one sitting at 10K internal resolution before RPCS3 froze midway through the 5th level. Motion controls work great! Grass doesn't render so I assume there are other things missing in other levels. There is a strange "ray-tracing"-like noise applied on things in the distance. The game does not seem to benefit at all from higher resolutions, as everything still renders with jaggies due to a post-process filter.
Screenshots: