08-29-2018, 04:39 PM
Hi,
Any game I try to run on RPCS3 boots and goes to a black screen saying "Compiling shaders" in the bottom left corner. After waiting ~5 minutes, it goes to a white screen and hangs. I've tried all different renderers, different compilers/interpreters, enabling/disabling Write Color Buffers and changing SPU threads, etc.
I have the latest drivers for my GPU. As a baseline, I keep every game at 16:9 aspect ratio, 720p, OpenGL/Vulkan. I've previously run games on prior builds of RPCS3 on this rig in the past without this issue, and I've completely removed RPCS3 before upgrading to newer versions each time.
I've attached a log that details the launch process, using Demon's Souls as an example.
Any help much appreciated, thank you.
Specs for reference:
Any game I try to run on RPCS3 boots and goes to a black screen saying "Compiling shaders" in the bottom left corner. After waiting ~5 minutes, it goes to a white screen and hangs. I've tried all different renderers, different compilers/interpreters, enabling/disabling Write Color Buffers and changing SPU threads, etc.
I have the latest drivers for my GPU. As a baseline, I keep every game at 16:9 aspect ratio, 720p, OpenGL/Vulkan. I've previously run games on prior builds of RPCS3 on this rig in the past without this issue, and I've completely removed RPCS3 before upgrading to newer versions each time.
I've attached a log that details the launch process, using Demon's Souls as an example.
Any help much appreciated, thank you.
Specs for reference:
- CPU: Intel Xeon W3690
- GPU: AMD R9 380 4GB
- OS: Windows 10 Pro
- RAM: 24GB DDR3 1666mhz
- Video Drivers: Adrenalin 18.6.1