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Full Version: Progress Report: June 2018
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This is a discussion thread for our June 2018 Progress Report.

The RPCS3 Progress Report for June 2018 is now out!
This month we've got it all: Performance fixes, graphical fixes, several PS3 exclusives progressing further and.. support for PS3 firmware's PS1 emulator, which adds support for PS1 Classic titles!
You can have a read at https://rpcs3.net/blog/2018/07/15/progre...june-2018/

Alongside the Progress Report, Spectators and Supporters can also read Nekotekina and kd-11's weekly Patreon Reports for the month of June:
Status update from kd-11 (2018-06-05): https://www.patreon.com/posts/status-update-kd-19264220
Status update from Nekotekina (2018-06-12): https://www.patreon.com/posts/status-update-06-19432909
Status update from kd-11 (2018-06-20): https://www.patreon.com/posts/status-update-kd-19593099
Status update from Nekotekina (2018-06-27): https://www.patreon.com/posts/status-update-06-19736701
hello; I see you're now supporting ps1 classics
In games that do work; would you recommend using psx or this?
I mean is there actually any improvement in ps1 classics? Or is it mearly an emulation of the ps1? or basic ports with no updates to vectors/ui etc?
I mean psx can scale to 4k without issue but the uis are terrible
did they upres of any of the ps1 classics icons?
RPCS3 emulates the PS3's PS1 emulator. It depends on how sony made their PS1 Classics emulator.
I'd recommend using an actual PS1 emulator.
Is there a reason why there hasn't been any progress reports lately?

It would be nice even as a short rundown of what changed instead of a whole list of what you currently do.
No one had time to write it yet, people are busy with other things.