Moving to General Discussion, that's not a master build
i am facing the same issue. rsx one
i tried. same results for me. stuck after quite some time.
RPCS3 v0.0.5-6675-bd1d4de42 Alpha
Ingame with poor performance and graphical issues.
Fist of the North Star: Ken’s Rage 2 [NPUB30849]
PLAYABLE
works very good, with no problems or crashes at 60FPS with some framedrops, but those framedrops are the same as on PS3 and with those drops game do not becomes slower, so I think it's an feature of the game for creating some picture features or it's simply imperfection of realization of game, but it is absolutely not felt in the game and gameplay feels very comfortable.
PCS3 Version: 0.0.10-10321-72bef8dd Alpha
Intel core i5-9400F
16GB DDR4 4000MHz
Geforce 1060 6 GB
Settings:
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (LLVM)
☑ Enable thread scheduler
✕ Lower SPU thread priority
☑ Enable SPU loop detection
☑ SPU cache
✕ Accurade xfloat
SPU block size: safe
Preffered SPU Threads: auto
Renderer: Vulkan
Resolution 1280x720
Resolution scale 100%
Shader mode: Async
No aditional settings
Recorded some video with gameplay with performance overlay
Fist of the North Star: Ken’s Rage 2 [NPUB30849]
RPCS3 Version: 0.0.10-10340-8e2b2bc1 Alpha
FULLY PLAYABLE
I've completed Legend (Story) Mode without any crash, the only veeeery little problem I've seen - some sort of texture glitches that very rarely appears on some maps and do not affect the gameplay.
Fully recorded gameplay of Legend Mode
)
Hello all, firstly thank you very much for making this. I have lost access to PS3 and this has made gaming on PS3 possible again.
I am sorry for reopening potentially old threads.
I have tried putting DLCs for this game, but once DLCs are loaded, it goes from playable to Loadable status.
I would like to know if this game will continue be worked at to make the DLCs workable?
Thanks a bunch.