RPCS3 v0.0.5-6491-f96e9b6ed Alpha | HEAD
PPU (LLVM):
Quote:·F 0:26:47.509204 {PPU[0x1000000] Thread (main_thread) [0x027c192c]} class std::runtime_error thrown: Unregistered PPU function
PPU (fast):
Quote:·F 0:00:08.229883 {PPU[0x1000000] Thread (main_thread) [0x00138000]} MEM: Access violation reading location 0x1bc
RPCS3 v0.0.5-6860-4576a31f4 Alpha
Intro, needs PPU Interpreter (fast) to launch without a unregistered function error and SPU Interpreter (fast) or the logos wont play and you will get stuck on a black screen.
Infinite loading screen before reaching ingame I left it for 20mins but made no progress.
RPCS3 v0.0.5-7338-16dcbe8c Alpha | HEAD
PPU (LLVM):
Quote:·F 0:31:18.638505 {PPU[0x1000000] Thread (main_thread) [0x027e4f78]} class std::runtime_error thrown: Unregistered PPU function
PPU (fast): ingame with graphic bugs.
RPCS3 v0.0.6-7972-df3b46a6 Alpha | HEAD
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.92 GiB RAM | AVX+ | TSX
! RSX: Found vulkan-compatible GPU: 'GeForce GTX 980 Ti
stats:
playable
and it's stable 59fps in game
and never goes blew 59fps
screenshots ingame between 30 to 15 fps
and to enable need write color buffers
Gameplay with fps Vulkan 16min
https://drive.google.com/file/d/1Ds5-slH...sp=sharing
log file in Attachment
RPCS3 Version: 0.0.21-13362-c5748983 Alpha
Regressed badly? Older Pro Evolution games work fine on my system (with Write Color Buffers enabled), but this game won't even launch and crashes RPC3 out entirely. (The default settings tried, tried Vulkan AND OpenGL) and also tried Write Color Buffers of course. Same problem with latest RPCS3 build. No logs. Someone else can confirm if they want.