02-21-2018, 11:59 PM
So the game went pretty all right, with some start up issues sometimes, but I managed to work that out by playing with the settings, but I have noticed that I get a black screen after the final cutscene after the credits. The moment when you are able to save and finish the game 100 % should come up, but once the audio fades out from the cutscene, a black screen stays with the FPS stuck, so basically a freeze. I have tried switching renders(OpenGL and Vulkan) and ticking Vsync or others. My PPU and SPU are both or Recompiler with Auto Prefered SPU threads.
On firmware setting I have: Load lblv2.sprx only.
On additional setting I have: -Enable thread scheduler, and, Enable SPU loop detection.
If someone can help a noobie with this, I'd love you.
In the link I have added the log files from when the black screen accured. This was from the last time, when my Render was on Vulkan and the Additional Settings I have VSYNC ticked(because it worked like that in other KH games, KH2FM is not the first one to have this blackscreen after final cutscene)
That's all.
LINK log files: https://files.fm/u/snamjjku#_
On firmware setting I have: Load lblv2.sprx only.
On additional setting I have: -Enable thread scheduler, and, Enable SPU loop detection.
If someone can help a noobie with this, I'd love you.
In the link I have added the log files from when the black screen accured. This was from the last time, when my Render was on Vulkan and the Additional Settings I have VSYNC ticked(because it worked like that in other KH games, KH2FM is not the first one to have this blackscreen after final cutscene)
That's all.
LINK log files: https://files.fm/u/snamjjku#_