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When i launch the game ''Rayman Legends'' with interpreter for both spu and ppu and null as renderer i get sound but the window freezes my background and i got no video whatsoever. i tried with opengl and i get nothing not even sound. i dont have vulkan as a renderer yet i compiled from github's latest build.
doesnt work neither with recompile

heres a picture of what i mean by ''the window freezes my background''
[attachment=4648]


Heres what my system look like:
OS:Linux mint 18.3 sylvia
Cpu : Intel® Core™ i7-3770 cpu 3.4ghz
16 gb ram ddr3
Gpu: Radeon HD 6670/7670

and since i cant locate the RPCS3.log and TTY.log files or that simply my computer doesnt record them heres the log directly from RPCS3

RPCS3 v0.0.4-6345-f908daf Alpha | master
Intel® Core™ i7-3770 CPU @ 3.40GHz | 8 Threads | 15.63 GiB RAM | AVX
S LDR: Boot from gamelist per doubleclick: done
U {PPU[0x1000000] Thread (main_thread) [0x010bad8c]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK
U {PPU[0x1000000] Thread (main_thread) [0x00e67c88]} sysPrxForUser TODO: sys_prx_load_module_list(count=7, path_list=**0xd0010bfc, flags=0x0, pOpt=*0x0, id_list=*0xd0010bdc)
S {PPU[0x1000000] Thread (main_thread) [0x00e67c88]} sys_prx: Loaded module: /dev_flash/sys/external/libgcm_sys.sprx
S {PPU[0x1000000] Thread (main_thread) [0x00e67c88]} sys_prx: Loaded module: /dev_flash/sys/external/libsre.sprx
S {PPU[0x1000000] Thread (main_thread) [0x00e67c88]} sys_prx: Loaded module: /dev_flash/sys/external/libfs.sprx
E {PPU[0x1000000] Thread (main_thread) [0x008f1ca8]} sys_mmapper: sys_mmapper_allocate_address(size=0x10000000, flags=0x20b, alignment=0x10000000, alloc_addr=*0xd0010a70)
E {PPU[0x1000000] Thread (main_thread) [0x008ed664]} sys_mmapper: sys_mmapper_allocate_address(size=0x10000000, flags=0x20b, alignment=0x10000000, alloc_addr=*0xd0010a50)
E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: Invalid blit dimensions passed
U {PPU[0x1000000] Thread (main_thread) [0x00e6ba10]} cellSysutil TODO: cellVideoOutConfigure(videoOut=0, config=*0xd000fe30, option=*0x0, waitForEvent=0)
S {PPU[0x1000000] Thread (main_thread) [0x00e67c68]} sys_prx: Loaded module: /dev_flash/sys/external/librtc.sprx
E {PPU[0x1000000] Thread (main_thread) [0x01149ee4]} 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLES01863/USRDIR/patch_ps3.ipk” [1]
S {PPU[0x1000000] Thread (main_thread) [0x00e67c68]} sys_prx: Loaded module: /dev_flash/sys/external/libnet.sprx
S {PPU[0x1000000] Thread (main_thread) [0x00e67c68]} sys_prx: Loaded module: /dev_flash/sys/external/libssl.sprx
S {PPU[0x1000000] Thread (main_thread) [0x00e67c68]} sys_prx: Loaded module: /dev_flash/sys/external/libhttp.sprx
U {PPU[0x1000000] Thread (main_thread) [0x0111ac8c]} sys_spu TODO: Unsupported SPU Thread Group type (0x18)
U {PPU[0x1000000] Thread (main_thread) [0x0111ad80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x0111ad80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x0111ad80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x0111ad80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x0111ad80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
E {PPU[0x1000000] Thread (main_thread) [0x00e67df0]} '_sys_spu_printf_attach_group' failed with 0x8001000f : CELL_ESTAT [1]
U {PPU[0x1000000] Thread (main_thread) [0x00e67cd0]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E {PPU[0x1000000] Thread (main_thread) [0x00e67cd0]} 'sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [1]
U {PPU[0x1000000] Thread (main_thread) [0x0111ad80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
E {PPU[0x1000000] Thread (main_thread) [0x00e67df0]} '_sys_spu_printf_attach_group' failed with 0x8001000f : CELL_ESTAT [2]
U {PPU[0x1000000] Thread (main_thread) [0x00e67cd0]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E {PPU[0x1000000] Thread (main_thread) [0x00e67cd0]} 'sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [2]
E {PPU[0x1000000] Thread (main_thread) [0x00e67be0]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [1]
E {PPU[0x1000000] Thread (main_thread) [0x00e67bf0]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [1]
E {PPU[0x1000000] Thread (main_thread) [0x00e67be0]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [2]
E {PPU[0x1000000] Thread (main_thread) [0x00e67bf0]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [2]
E {PPU[0x1000000] Thread (main_thread) [0x00e67be0]} 'sys_lwmutex_lock' failed with 0x80010005 : CELL_ESRCH [3]
E {PPU[0x1000000] Thread (main_thread) [0x00e67bf0]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [3]
E {PPU[0x1000000] Thread (main_thread) [0x00e67be0]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [1]
E {PPU[0x1000000] Thread (main_thread) [0x00e67be0]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [2]
E {PPU[0x1000000] Thread (main_thread) [0x00e67be0]} 'sys_lwmutex_lock' failed with 0x80010008 : CELL_EDEADLK [3]
E {PPU[0x1000000] Thread (main_thread) [0x00e6b570]} cellSaveData: cellSaveDataEnableOverlay(enable=1)
E {PPU[0x1000001] Thread (Dlc Manager) [0x0114a000]} 'sys_fs_opendir' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLES01863/USRDIR/dlc/” [1]
S {PPU[0x1000000] Thread (main_thread) [0x00e67c68]} sys_prx: Loaded module: /dev_flash/sys/external/libsail.sprx
U {PPU[0x1000000] Thread (main_thread) [0x015cd1c4]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK
S {PPU[0x1000000] Thread (main_thread) [0x00e67c68]} sys_prx: Loaded module: /dev_flash/sys/external/libpamf.sprx
S {PPU[0x100001a] Thread (_libsail-control) [0x00e67c68]} sys_prx: Loaded module: /dev_flash/sys/external/libdmux.sprx
S {PPU[0x100001a] Thread (_libsail-control) [0x00e67c68]} sys_prx: Loaded module: /dev_flash/sys/external/libdmuxpamf.sprx
S {PPU[0x100001a] Thread (_libsail-control) [0x00e67c68]} sys_prx: Loaded module: /dev_flash/sys/external/libapostsrc_mini.sprx
S {PPU[0x100001a] Thread (_libsail-control) [0x00e67c68]} sys_prx: Loaded module: /dev_flash/sys/external/libadec.sprx
S {PPU[0x100001a] Thread (_libsail-control) [0x00e67c68]} sys_prx: Loaded module: /dev_flash/sys/external/libavcdec.sprx
U {PPU[0x1000000] Thread (main_thread) [0x00e6afd0]} sceNp TODO: sceNpManagerGetOnlineId(onlineId=*0xd00104b0)
E {PPU[0x1000015] Thread (taskManager) [0x00e67808]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0xebf190, arg=*0x500b40a0, options=0x1)
E {PPU[0x1000015] Thread (taskManager) [0x00e67840]} sceNpTrophy: sceNpTrophyGetGameInfo(context=0x1, handle=0x1, details=*0xd011b72c, data=*0xd011b718)
E {PPU[0x1000015] Thread (taskManager) [0x00e67860]} sceNpTrophy: sceNpTrophyGetTrophyUnlockState(context=0x1, handle=0x1, flags=*0x500b40ec, count=*0x500b4100)
E {PPU[0x100001e] Thread (_LpcmDecInputThrFunc) [0x015990f4]} 'sys_mutex_unlock' failed with 0x80010009 : CELL_EPERM [1]
U {PPU[0x100001a] Thread (_libsail-control) [0x00e67ca8]} sys_prx TODO: _sys_prx_unload_module(id=0x23043b00, flags=0x0, pOpt=*0x0)
U {PPU[0x100001a] Thread (_libsail-control) [0x00e67ca8]} sys_prx TODO: _sys_prx_unload_module(id=0x23043800, flags=0x0, pOpt=*0x0)
U {PPU[0x100001a] Thread (_libsail-control) [0x00e67ca8]} sys_prx TODO: _sys_prx_unload_module(id=0x23045300, flags=0x0, pOpt=*0x0)
U {PPU[0x100001a] Thread (_libsail-control) [0x00e67ca8]} sys_prx TODO: _sys_prx_unload_module(id=0x23045200, flags=0x0, pOpt=*0x0)
U {PPU[0x100001a] Thread (_libsail-control) [0x00e67ca8]} sys_prx TODO: _sys_prx_unload_module(id=0x23043100, flags=0x0, pOpt=*0x0)
U {PPU[0x100001a] Thread (_libsail-control) [0x00e67ca8]} sys_prx TODO: _sys_prx_unload_module(id=0x23043000, flags=0x0, pOpt=*0x0)
E {PPU[0x1000002] Thread (_gcm_intr_thread) [0x00e67be0]} 'sys_lwmutex_lock' failed with 0x80010002 : CELL_EINVAL [1]
E {PPU[0x1000002] Thread (_gcm_intr_thread) [0x00e67bf0]} 'sys_lwmutex_unlock' failed with 0x80010009 : CELL_EPERM [1]
U {PPU[0x1000000] Thread (main_thread) [0x00e67ca8]} sys_prx TODO: _sys_prx_unload_module(id=0x23041f00, flags=0x0, pOpt=*0x0)
U {PPU[0x1000000] Thread (main_thread) [0x00e67ca8]} sys_prx TODO: _sys_prx_unload_module(id=0x23041c00, flags=0x0, pOpt=*0x0)
U {PPU[0x1000000] Thread (main_thread) [0x00e6aff8]} sceNp TODO: sceNpManagerGetAccountRegion(countryCode=*0xd0010264, language=*0xd0010260)
Log is in ~/.config/rpcs3

> with interpreter for both spu and ppu and null as renderer i get sound but the window freezes my background and i got no video whatsoever
This is expected, it's a NULL render, except the window freezing the background.

Missing driver version. Make sure you're on latest Mesa driver.
thanks for the reply , i was about to give up.
since it is expected with null renderer heres what i get with open gl

F {rsx::thread} N2gl4glsl21compilation_exceptionE thrown: compilation failed: '0:1(10): error: GLSL 4.20 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.40, 1.50, 3.30, 1.00 ES, and 3.00 ES

btw is it normal that vulkan doesnt show up as renderer ?

[attachment=4658]
here are my log files

i have mesa 17.3.3 wich has been released january 18 2018 according to their website
Seems that your GPU doesn't even support OpenGL 4.3, let alone Vulkan.

Please read the system requirements on the website before asking for support.
You may try forcing GLSL 4.30 to work with override parameters on mesa, but it will cause unexpected results, you'll be lucky if it works for any game at all.
could it be that i dont have the proprietary driver for my gpu ? according to my research , my gpu is opengl 4.3 compatible https://www.techpowerup.com/gpudb/406/radeon-hd-6670

the overide options doesnt give anything but thanks for the advise

[attachment=4677]
i finally got it to work ! the problem was that opensource radeon drivers support opengl up to 3.3 and amd discontinued support for my gpu driver.
to get it working i had to install the Updated and Optimized Open Graphics Drivers from oibaf
https://launchpad.net/~oibaf/+archive/ub...cs-drivers
but it doesnt work alone i have to run MESA_GL_VERSION_OVERRIDE=4.3 ./rpcs3
i guess it might not be the best way to do it but it works !
problem solved Wink