01-10-2018, 08:46 PM
The game on my end is experiencing random game breaking freeze with no sound where the log would just keep spamming the following lines of error:
E {rsx::thread} RSX: Failed to find section for render target 0xC6B40000 + 0x708000
E {rsx::thread} RSX: Failed to find section for render target 0xC4E80000 + 0x708000
E {rsx::thread} RSX: Failed to find section for render target 0xC3CF0000 + 0x708000
Specs are:
i7-6700HQ 4-Core 2.6GHz
Nvidia GeForce GTX 950M 2GB
8GB RAM
OS Win10
Settings are:
I generally noticed good performances aside from this, already played with almost every option available and this is what works best for me.
I'd also note that on my pc OpenGL generally plays slower than Vulkan, and when Write color buffers is unchecked missing textures happen to flash:
Also this may have nothing to do with anything but after updating to the most recent recommended drivers (390.65 WHQL), the Vulkan render option disappeared from the emulator, leaving OpenGL and the slower performances. I had to roll back to get back to decent.
E {rsx::thread} RSX: Failed to find section for render target 0xC6B40000 + 0x708000
E {rsx::thread} RSX: Failed to find section for render target 0xC4E80000 + 0x708000
E {rsx::thread} RSX: Failed to find section for render target 0xC3CF0000 + 0x708000
Specs are:
i7-6700HQ 4-Core 2.6GHz
Nvidia GeForce GTX 950M 2GB
8GB RAM
OS Win10
Settings are:
I generally noticed good performances aside from this, already played with almost every option available and this is what works best for me.
I'd also note that on my pc OpenGL generally plays slower than Vulkan, and when Write color buffers is unchecked missing textures happen to flash:
Also this may have nothing to do with anything but after updating to the most recent recommended drivers (390.65 WHQL), the Vulkan render option disappeared from the emulator, leaving OpenGL and the slower performances. I had to roll back to get back to decent.