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F SIG: Thread terminated due to fatal error: Verification failed
(in file D:\a\1\s\rpcs3\Emu\RSX\VK\VKRenderTargets.h:81[:10], in function as_rtt)


I got this error at beginning Chapter 14.

Compiling shaders... then crash.


can some help me figure out this error? i get this but have no idea what it is.

https://ibb.co/YBKQqHF
Both errors above are random, just launch the game again.
Game still crashing or is it fixed?
I just tried and game still crashing.
So I have a really weird lighting issue with this game. Black lines that shift with the camera. I grabbed a recording. All the settings in RPCS3 are default aside from the recommended settings on the wiki. I tried disabling antialiasing and enabling Write Color Buffer just to be safe but no difference. Thoughts? RPCS3 and graphics driver are up to date.
(09-07-2023, 07:26 PM)LifeWulf Wrote: [ -> ]So I have a really weird lighting issue with this game. Black lines that shift with the camera. I grabbed a recording. All the settings in RPCS3 are default aside from the recommended settings on the wiki. I tried disabling antialiasing and enabling Write Color Buffer just to be safe but no difference. Thoughts? RPCS3 and graphics driver are up to date.


I had the same issue and fixed it by dasabling the "Extended FOV" patch.
(09-19-2023, 05:50 AM)Dime333 Wrote: [ -> ]
(09-07-2023, 07:26 PM)LifeWulf Wrote: [ -> ]So I have a really weird lighting issue with this game. Black lines that shift with the camera. I grabbed a recording. All the settings in RPCS3 are default aside from the recommended settings on the wiki. I tried disabling antialiasing and enabling Write Color Buffer just to be safe but no difference. Thoughts? RPCS3 and graphics driver are up to date.


I had the same issue and fixed it by dasabling the "Extended FOV" patch.

Thank you!!! That was what caused it. A shame I can't play with the patch but at least the game works now!
OK, game runs at full speed most of the time, but drops to 1FPS and something about semaphores appears on the log.


Kubuntu 24.10, Ryzen 5 5600, 16Gb Ram, Geforce GTX 1660 Super 6Gb.

I used default settings and disabled Vertex Cache and have noticed no graphic issues or frame drops.
Seemed to play great, but after I closed the game I noticed the log file was huge.

RPCS3 v0.0.31-16374-862727e9 Alpha | master
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 31.96 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 22621, Service Pack: none, Compatibility mode: 0
Qt version: Compiled against Qt 6.6.3 | Run-time uses Qt 6.6.3


YTvideo : https://youtu.be/X9Wswy6dpWE

Log File : https://www.mediafire.com/file/5te5e2t44...og.gz/file
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