12-06-2017, 01:01 PM
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12-06-2017, 05:04 PM
Using the exact same settings as you (except the SPU settings), the furthest I got was the character selection screen
The music was still going but the image was frozen. I'm not sure what the emulator was doing during this. I guess if I left it for a little bit longer it would load eventually?
Either way seems that the best way to get past the glitchy start screen is to use OpenGL.
To see what would happen I also tried DX12, and was able to get to the same spot as OpenGL, but with more glitches in the image
The music was still going but the image was frozen. I'm not sure what the emulator was doing during this. I guess if I left it for a little bit longer it would load eventually?
Either way seems that the best way to get past the glitchy start screen is to use OpenGL.
To see what would happen I also tried DX12, and was able to get to the same spot as OpenGL, but with more glitches in the image
12-14-2017, 06:11 PM
12-27-2017, 06:10 AM
Crashing after 4seconds, i think we will leave this in intro for now But still good progress for the emulator.
12-06-2018, 06:37 AM
Killzone Trilogy Disc 1 ( Killzone [NPUA80856] )
rpcs3-v0.0.5-7562-92be67b4 Alpha
my settings on the video:
The game is pretty much playable. just some minor bugs with the graphics and with the cutscenes that not showing up, like you will see in the gameplay video i'll add.
sometimes on first time you play the game, it take a little time until the shaders are fully applied to the game. so on that time you'll have more graphic problems, but on the second time it will be fixed.
The video:
https://youtu.be/42zZ319Cpts
Log file:
https://ufile.io/6nbjt
rpcs3-v0.0.5-7562-92be67b4 Alpha
my settings on the video:
The game is pretty much playable. just some minor bugs with the graphics and with the cutscenes that not showing up, like you will see in the gameplay video i'll add.
sometimes on first time you play the game, it take a little time until the shaders are fully applied to the game. so on that time you'll have more graphic problems, but on the second time it will be fixed.
The video:
https://youtu.be/42zZ319Cpts
Log file:
https://ufile.io/6nbjt
12-06-2018, 07:47 PM
12FPS is NOT playable.
07-11-2019, 04:29 AM
https://www.youtube.com/watch?v=Lh3B72UIVco&t=42s
Playable? Not my test. Someone please re-test with latest version.
Playable? Not my test. Someone please re-test with latest version.
03-16-2020, 06:40 PM
0.0.9-9930-33d01fd2 Alpha
First level loads and plays fine for me with both Vulkan and OpenGL.
Cutscenes don't work though. Using OpenGL I get a completely black screen with only audio, while using Vulkan, I get a bunch of scrolling corrupted lines with audio.
Tinkering with settings does not help with cutscenes.
Specs:
i7 9700K @ Stock
2080 Ti
32 GB RAM
First level loads and plays fine for me with both Vulkan and OpenGL.
Cutscenes don't work though. Using OpenGL I get a completely black screen with only audio, while using Vulkan, I get a bunch of scrolling corrupted lines with audio.
Tinkering with settings does not help with cutscenes.
Specs:
i7 9700K @ Stock
2080 Ti
32 GB RAM
03-17-2020, 09:45 AM
write color buffers.
03-22-2020, 07:31 PM
(03-17-2020, 09:45 AM)digitaldude Wrote: [ -> ]write color buffers.doesn't help i tried changing every settings too can't fix it
it really similar to #7349 but #7643 didn't fixed it
the game is playable from start to end, only cinematics bugs
maybe the 2 bugs are unrelated i'm not developer, but they really look like similar !
the killzone bug :
[attachment=17804]
the similar bug :
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