MLB The Show 16 [BCUS01089]
RPCS v0.0.3-3-5146f3e Alpha
Intel i7-5820K
32 GB RAM
GTX 1080 - Current drivers
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On LLVM the game hangs on the first load screen. On interpreter modes, you can make it to a second load screen, but it still hangs.
There is graphical corruption in the video that plays first, regardless of renderer and whatever GPU settings I tried.
Thank you so much for starting this topic and testing it
I'm going to try and keep this updated with logs, only because I want this one to work.
With the newest updates to RPCS3, the colors are looking a lot better. Just using default settings there is a blue wash over some menu items.
The game also just crashes before reaching gameplay.
The progress on this emulator is amazing.
0.0.5-6718-737db9005
No longer crashing out of the entire program, but does not make it in game.
MLB The Show 16 [BCUS01089]
RPCS3 v0.0.5-6796-4e8ce7fac Alpha
I get to ingame and then it gets stuck on compiling shaders.
A couple of these:
W {rsx::thread} RSX: Cache miss at address 0xCDB1A000. This is gonna hurt...
Intel i7-5700HQ
16 GB RAM
GTX970M
rpcs3-v0.0.5-7503-65ca9344_win64
Ingame.
(11-18-2018, 07:41 PM)digitaldude Wrote: [ -> ]rpcs3-v0.0.5-7503-65ca9344_win64
Ingame.
In-game gets you just prior to game start and in the middle of CAP mode
(02-16-2019, 12:43 PM)Jaydeesox Wrote: [ -> ] (11-18-2018, 07:41 PM)digitaldude Wrote: [ -> ]rpcs3-v0.0.5-7503-65ca9344_win64
Ingame.
In-game gets you just prior to game start and in the middle of CAP mode
it's ingame you can play it, its just slow and not very stable.
0.0.11-10718-17f965c1 Alpha
CPU - Intel i7-4790K
RAM - 16 GB DDR3-1600
GPU - RTX 2070 - driver version 451.67
Default settings. Game is decently playable but still quite laggy and crashes.