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Full Version: 60FPS Codes/Patch [MASTER LIST]
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(02-19-2019, 03:34 AM)MidnightLocke Wrote: [ -> ]
(02-17-2019, 07:41 PM)eloeri Wrote: [ -> ]
(01-28-2019, 01:03 AM)MidnightLocke Wrote: [ -> ]This works fine for KH2, but BBS still locks at 30fps, at least on my end. Tested with both new and old builds.

Hey, so I've been working on finding the new 60fps, and for Birth By Sleep the address is: 300697513. 1 is 30fps and 0 is 60fps.
So, is this for one byte? Doesn't seem to be working exactly in most areas. Locks to 60 on the menu's world map, and some indoor places such as the mastery exam, however in the worlds, it sticks to 30.

I just set up RPCS3 0.0.6-8004 and I'm guessing the addresses have changed or something because when I try using this table on KH2.5, the game just freezes. The address appears to correctly reflect framelimiting in the value (e.g. 0 when paused and it's running at 60fps, 1 when unpaused and running 30fps) however, if I enforce any value (1 or 0) the game locks and I have to force exit the process
I would like to ask a question that's somewhat related to this thread: How do I use patches and cheats within RPCS3?
How do you go about figuring out these hacks? Just been screwing around with PCSX2's 60fps cheats this evening and Killzone 1 is sick at 60fps, though since its single thread limited and you need an EE overclock to hit 60 consistently its hard AF to run. Anyway logic being, if the original can be patched to run at 60, the HD re-release for PS3 should be able to be patched as well, wouldn't mind taking a whack at at it if I had a starting point.
(02-17-2019, 09:15 PM)eloeri Wrote: [ -> ]Also for anyone else, I found the values for the Japanese releases of Kingdom Hearts:

Code:
Kingdom Hearts 1 Final Mix:   4020DA297
RE: Chain of Memories:        3005B514B
Kingdom Hearts 2 Final Mix:   300887CA3 (Same as US)
Birth By Sleep:               400697193

These are from the latest release of RPCS3.

The correct address for Kingdom Hearts 1 Final Mix (BLUS31212/US version) is now 4020D1017.
New patch 60fps for Puppeteer broken long jump with X... Only little jump now...
is this the right place to report this bug in this patch? If anyone reads this and can contact the person responsible I would be grateful.
Sorry my bad english kkk
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