09-15-2017, 10:49 PM
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09-20-2017, 01:52 PM
Now playable
Sound:Good
Graphics: Perfect
Speed:Good
Sound:Good
Graphics: Perfect
Speed:Good
09-20-2017, 02:37 PM
What build did you use?
rpcs3-v0.0.3-2017-09-19-5c93acef_win64
looks like it was this one.
rpcs3-v0.0.3-2017-09-19-5c93acef_win64
looks like it was this one.
09-20-2017, 09:44 PM
HEY! That's my video! Thanks for giving me the credit. :/
I didn't use that one actually. I used V 0.0.3 5887.
And its semi playable. there are graphical errors like the characters looking kinda shiny and gohan kid form sometimes looks green but its pretty playable.
I didn't use that one actually. I used V 0.0.3 5887.
And its semi playable. there are graphical errors like the characters looking kinda shiny and gohan kid form sometimes looks green but its pretty playable.
12-21-2017, 07:08 PM
No log file provided moving back to ingame until someone retests.
12-21-2017, 07:29 PM
Still pretty playable on v0.0.4-6252-a08e79f4 Alpha
Got a little bit of frame drops at the beginning, but after playing for 10-15 minutes. I was getting 30 FPS constantly.
Got a little bit of frame drops at the beginning, but after playing for 10-15 minutes. I was getting 30 FPS constantly.
12-21-2017, 08:08 PM
That was quick thanks! Moving to playable.
12-25-2017, 12:16 AM
(12-21-2017, 07:08 PM)Asinine Wrote: [ -> ]No log file provided moving back to ingame until someone retests.
okay... ill provide a new log but i was just not happy about not being quoted for my video
video is being uploaded on YT right now here is the log
dont mind the stuutering but here ya go https://youtu.be/3fv00WkyPo4
(12-21-2017, 08:08 PM)Asinine Wrote: [ -> ]That was quick thanks! Moving to playable.
No problem! I have finished the game on my fx 8350 with barely any stutters so ya playable is where it belongs
06-18-2018, 03:58 AM
Game no longer playable on newer builds.
Used rpcs3-v0.0.5-6957-af62c92b_win64 and game hangs at the "Bandai Namco Games" startup screen with this error:
Please see log attached.
Also tried NPUB, NPEB and BLUS versions, all gave same results.
Using older builds, like rpcs3-v0.0.5-6696-dca6f1f8_win64, the game works perfectly and full speed etc. All versions.
Used rpcs3-v0.0.5-6957-af62c92b_win64 and game hangs at the "Bandai Namco Games" startup screen with this error:
Code:
F {PPU[0x1000000] Thread (main_thread) [0x00716a68]} MEM: Access violation reading location 0xbfffff38
Please see log attached.
Also tried NPUB, NPEB and BLUS versions, all gave same results.
Using older builds, like rpcs3-v0.0.5-6696-dca6f1f8_win64, the game works perfectly and full speed etc. All versions.
07-19-2018, 06:35 PM
I tested and found that on rpcs3-v0.0.5-6841-f38f61d1_win64 DBZ Battle of Z regressed from Playable to Intro
Game crashes on first loading screen with the error Tapper listed above
Tested using rpcs3-v0.0.5-6841-f38f61d1_win64 (After Regression) and rpcs3-v0.0.5-6831-f8a0be8c_win64 (Before Regression)
Game crashes on first loading screen with the error Tapper listed above
Tested using rpcs3-v0.0.5-6841-f38f61d1_win64 (After Regression) and rpcs3-v0.0.5-6831-f8a0be8c_win64 (Before Regression)
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