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Full Version: Prototype [NPUB30389]
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build 0.0.3-3-9440e65
with load libv2 only shows a second of intros before throwing a memory error and dose not always load up with llvm in use.
RPCS3 v0.0.5-6592-a36acf49d Alpha | HEAD
Status: Intro

Now consistently runs with LLVM. Gets through the intro videos and into the main menu. Crashes when creating a savegame with:
Code:
F {PPU[0x1000000] Thread (main_thread) [0x0090cd28]} MEM: Access violation reading location 0x10
[Image: tomIXZv.png]
[Image: rzdkYqL.png]
RPCS3 v0.0.5-6845-c09c79263 Alpha | HEAD
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX


Ingame.
Goes ingame consistently (tried three times) on the first time, but it must be some issue with save files? Using a clean instance of the emu it works every time (Deleting and reinstalling doesn't seem to fix it?). After that it fails with the issue above on load or even new game every time.
RPCS3 v0.0.8-9430-1abdee24 Alpha | HEAD
AMD Ryzen 7 2700X Eight-Core Processor | 16 Threads | 23.93 GiB RAM | TSC: Bad | AVX+
Radeon 5700XT

Ingame.
Goes ingame pretty much every time now, but seems to have heavy physics issues due to framerate issues