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Full Version: WWE SmackDown vs. RAW 2010 [BLUS30412]
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RPCS3 v0.0.3-3-a822d99 Alpha
White screen only.

Quote:·F 0:10:39.873940 {MFC Thread} MEM: Access violation reading location 0x1de6080
RPCS3 v0.0.4-6129-1344f15e Alpha | HEAD
Quote:·F 0:17:48.979113 {SPU[0x200000c] Thread (CellSpursKernel0)} class std::runtime_error thrown: Unknown STOP code: 0x844 (Out_MBox is empty)
(in file Emu\Cell\SPUThread.cpp:1772)
[Image: Moq6GeM.png]
Moved to intro as this obviously doesn't appear to be an ingame screenshot Wink
That error can sometimes be bypasses simply by clicking resume.

In preparation for upcoming changes to the compatibility database, this thread is being moved to ingame. Due to other threads for the same media (Disc or PSN) already being in that category.

If you find a specific game ID that performs differently than others for the same game+edition of the same format (PSN or Disc) even when tested with the same build and settings then please discuss it in the relevant thread(s) and PM a moderator so we can look into it.

Tested with: rpcs3-v0.0.4-2017-11-20-86a34fbb_win64
This meets the absolute bare minimum of 'ingame'. The practice mode on the main menu works just fine, but any time you boot into a match the game just gives up and gets stuck in an infinite load.

Currently running RPCS3 0.0.20-13138-61d98526 Alpha. For systems spec reference I'm running on a Windows 11, IntelCore i-7 12700, and an NVIDIA GeForce RTX 2060. 

I've tried playing around with renderer settings and other options, no improvement or progress with any of them. The log always outputs the same errors as well, specifically these two:

E SYS: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLUS30412/USRDIR/(null)” [1]
E SYS: 'sceNp2Term' failed with 0x80022303 : SCE_NP_MATCHING2_ERROR_NOT_INITIALIZED [2]

Still not in-game, but at least you can listen to the soundtrack!
Status: Playable
RPCS3 0.0.29-15518-e2d4d400 Alpha
I was able to complete the game once, and I'm doing it again
You need to mark the option "Write Collor Buffers" on gpu settings and "Disable Vertex Cache" on advanced settings in order to fix image glitches
You need to disconect network status and psn status, otherwise you will experience little breaks during your gameplay