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Full Version: Burnout Paradise [BLES00074]
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RPCS3 v0.0.3-3-a822d99 Alpha
Infinite loading.
[Image: ECx1EOP.png]
In preparation for upcoming changes to the compatibility database, this thread is being moved to ingame. Due to other threads for the same media (Disc or PSN) already being in that category.

Tested with: RPCS3 v0.0.3-3-6d6b281
RPCS3 v0.0.4-6323-435ea8d55 Alpha | HEAD
State: Intro

Notes:
-Crashes at save/load.

[Image: I9tfpCc.png]

UPDATE 17.1.18
RPCS3 v0.0.4-6334-71f69d1d4 Alpha | HEAD
State: Ingame

RPCS3 0.0.5-6652-41f4bb901 Alpha
State: ingame (playable with strong CPU)
Notes:
- in >60 minutes play time no crash occured
- graphics look very good, hardly any bugs now
- only suffers from low performance (10-20fps, 40-50 in some places using [email protected] 8GB) (playable if your CPU is fast enough to reach 20-30 fps)
- OpenGL is the same, lower FPS (10 vs. 12,5 at junkyard)

Settings used:
-PPU Recompiler
-SPU Recompiler
-thread scheduler
-SPU loop detection
-Vulkan, 16xAF, 4K
-GPU texture scaling

-screenshot: https://imgur.com/j5H5XYk
RPCS3 v0.0.10-10553-e45d3707 Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3 | TSX

Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 441.87.0.

stats: playable

ingame stable at 59 to 60fps all the time.

it's fine and no crash or freeze at all 

log file and screenshots in Attachment
RPCS3 v0.0.10-10553-e45d3707 Alpha
Status: Playable

Notes:
-Frequent framerate drops into the 50s and 40s, especially in the city. Occasional drops into the 30s.

It's not Playable, you have a very high end CPU (9900K) and this drops a lot. I've tested this on other configurations, it does not meet required performance for the Playable status yet.
Moved back to Ingame.
(07-03-2020, 06:28 AM)Ani Wrote: [ -> ]It's not Playable, you have a very high end CPU (9900K) and this drops a lot. I've tested this on other configurations, it does not meet required performance for the Playable status yet.
Moved back to Ingame.
Alright. Bit off-topic, but what exactly is the benchmark CPU for playable? This isn't listed in the guidelines, which is why I didn't know. I own 3600, 6700HQ and a couple other systems, are those preferable for testing?
(07-03-2020, 01:12 PM)burninrubber0 Wrote: [ -> ]Alright. Bit off-topic, but what exactly is the benchmark CPU for playable? 


there really isnt any. if a game is full speed or close to full speed on a 9900k or any other $500+ cpu, then they consider it "playable". but then you have people like UaQ - lover who lies and states "ingame stable at 59 to 60fps all the time" with Burnout paradise when we all know thats just not true, he doesnt offer any video evidence of that and yet they still base playability on his false reports as well.  not to mention most reports on here are based on people playing for 20 minutes and if its full speed, its marked as "playable".  so basically, playability reports on these forums are to be taken with a very light grain of salt..
(07-03-2020, 01:12 PM)burninrubber0 Wrote: [ -> ]
(07-03-2020, 06:28 AM)Ani Wrote: [ -> ]It's not Playable, you have a very high end CPU (9900K) and this drops a lot. I've tested this on other configurations, it does not meet required performance for the Playable status yet.
Moved back to Ingame.
Alright. Bit off-topic, but what exactly is the benchmark CPU for playable? This isn't listed in the guidelines, which is why I didn't know. I own 3600, 6700HQ and a couple other systems, are those preferable for testing?

Nothing specific, something around the level of your R5 3600, if it's Playable there then it's Playable. What we don't accept is games that are only barely Playable on something as high end as a 9900K. This game doesn't run at stable framerate on my R7 2700X, even though it runs decently, I wouldn't call it Playable yet.
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