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Full Version: Metal Gear Solid 5: Ground Zeroes [BLUS31369]
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RPCS3 v0.0.3-3-a822d99 Alpha
White screen only.
RPCS3 v0.0.3-3-ed21bb3 Alpha | HEAD
Intel® Core™ i3-8350K CPU @ 4.00GHz | 4 Threads | 3.90 GiB RAM | AVX

Nothing: The game doesn't boot at all, not displaying an initial black screen with a FPS counter.
...log stuff but no Game window...

LOG: [attachment=1821]

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·W 0:00:08.840116 {PPU[0x100000b] Thread (NioSelectorThread) [0x01fde16c]} sys_net: sys_net_bnet_select(nfds=1, readfds=*0xd0097a8c, writefds=*0xd0097b0c, exceptfds=*0xd0097b8c, timeout=*0xd0097a70)

·E 0:00:08.840122 {PPU[0x100000b] Thread (NioSelectorThread) [0x01fde16c]} sys_net: sys_net_bnet_select(): exceptfds not implemented
(11-08-2017, 03:04 PM)QOTSANINSOADKORN Wrote: [ -> ]RPCS3 v0.0.3-3-ed21bb3 Alpha | HEAD
Intel® Core™ i3-8350K CPU @ 4.00GHz | 4 Threads | 3.90 GiB RAM | AVX

LOG: 

-----------------------------------------------------------------------------------

·W 0:00:08.840116 {PPU[0x100000b] Thread (NioSelectorThread) [0x01fde16c]} sys_net: sys_net_bnet_select(nfds=1, readfds=*0xd0097a8c, writefds=*0xd0097b0c, exceptfds=*0xd0097b8c, timeout=*0xd0097a70)

·E 0:00:08.840122 {PPU[0x100000b] Thread (NioSelectorThread) [0x01fde16c]} sys_net: sys_net_bnet_select(): exceptfds not implemented

You have BLUS31369 I moved your post to the correct thread but please be more careful and read the guidelines before posting: https://forums.rpcs3.net/thread-196671.html .

Also please state the category, is it still nothing?
RPCS3 v0.0.4-6195-3fbc960c Alpha | HEAD
The game doesn't even show its graphics window.
*maybe* LLE libmusic would do something.
RPCS3 v0.0.4-6201-bfb3144f Alpha | HEAD
Intel® Core™ i3-8350K CPU @ 4.00GHz | 4 Threads | 3.87 GiB RAM | AVX+

No Window... just spammed sys_net_bnet_select, even if you try to pause the game...
·W 0:00:33.639375 {PPU[0x100000e] Thread (NioSelectorThread) [0x01fed16c]} sys_net: sys_net_bnet_select(nfds=1, readfds=*0xd00baa8c, writefds=*0xd00bab0c, exceptfds=*0xd00bab8c, timeout=*0xd00baa70)

·E 0:00:33.639384 {PPU[0x100000e] Thread (NioSelectorThread) [0x01fed16c]} sys_net: sys_net_bnet_select(): exceptfds not implemented
LOG:
[attachment=2740]
RPCS3 v0.0.4-6355-c8965564e Alpha | HEAD
LDR: SELF: No NPDRM control info found!
[attachment=4794]
RPCS3 v0.0.5-6486-7c6c33eef Alpha | HEAD
Please Move to INTRO
FAST/FAST + Vulkan
RPCS3 v0.0.5-7732-5ed71811 Alpha | HEAD

Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX


Ingame. Textures are missing, can't be fixed yet. You can make your way around from the outlines of 3d objects. Random crashes can make it a bit luck based to get through the intro.
Report on PSN says PPU LLVM can work. I couldn't so I used PPU fast.
Ingame
Gameplay FPS is Variable. (HDD data  is successfully installed and new set of PPU module are successfully built). Graphic/Cutscenes are almost well-rendered (WCB is required to correct some dark environment/lighting & blooming effect.) Sound/Effects are NOT working.
 
# Gameplay FPS = (29~40) – No Audio
# Cutscenes (29~60) – No Audio
# RPCS3 v0.0.15-12010-65658550 Alpha
# Default setting [Res. scale= 300% Fullscreen 4K]
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).
 
 
@ Graphic Config (Res. Upscaling)
# Enable Write Color Buffer (GPU)                                            => Fix Lighting/Dark Environment Effect
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