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money123451

build 0.0.3-93bfe81
has a memory fault really quickly after launch if PPU fast is used and PPU LLVM has a fault of its own 2 logs this time.
rpcs3-v0.0.3-2017-08-29-da3f3fd1_win64

Intro.
RPCS3 v0.0.4-6355-c8965564e Alpha | HEAD
PPU (LLVM):
Quote:·F 0:08:40.168791 {PPU[0x1000000] Thread (main_thread) [0x00ee84e0]} class std::runtime_error thrown: Unregistered PPU function
PPU (fast):
Quote:·F 0:00:07.832692 {MFC Thread} MEM: Access violation writing location 0x0
[Image: OzboPpk.png]
RPCS3 v0.0.5-6626-717f2b0ac

PPU Decoder: Recompiler (LLVM)


Code:
·F 0:00:28.979425 {PPU[0x1000000] Thread (main_thread) [0x00ee84e0]} St13runtime_error thrown: Unregistered PPU function


PPU Decoder: Interpreter (fast)
Code:
·F 0:00:14.223802 {SPU[0x2000000] Thread (DB CellSpursKernel0)} SPU: Access violation writing location 0x0 (PUT, size=0x6c0)
Playable as of the report here: https://forums.rpcs3.net/thread-198711.html thanks to recent changes by Scribam.
Requires PPU Interpreter (fast)
(05-06-2018, 11:15 AM)Asinine Wrote: [ -> ]Playable as of the report here: https://forums.rpcs3.net/thread-198711.html thanks to recent changes by Scribam.
Requires PPU Interpreter (fast)

just adding, visual glitches in the map screen (press select). tried every possible combination of settings, glitch remains.

as of version 6718 only works if interpreter set to PRECISE.


previous versions have map screen glitches.
In the gpu section, default resolution in 1920x1080 gives a much cleaner graphical result (less aliasing)
(06-03-2018, 06:12 AM)tchoutchou Wrote: [ -> ]In the gpu section, default resolution in 1920x1080 gives a much cleaner graphical result (less aliasing)

Can I Run it on:
Intel Core i5 6200u overclocked at 2,70 ghz
AMD Radeon R5 M430 2gb
4gb ram
RPCS3 v0.0.6-8512-51188db7 Alpha
Moving to into as this issue https://github.com/RPCS3/rpcs3/issues/5740 is still not fixed.