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Full Version: Metal Gear Solid 3 - Snake Eater HD [NPEB00684]
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RPCS3 v0.0.3-3-61e3f4f Alpha
Intel® Core™ i7-3930K CPU @ 3.20GHz | 12 Threads | 11.92 GiB RAM | AVX
the game is working 15~40 fps
This game runs 14fps on average, any idea how to increase FPS? Running 5820K @ 4.5Ghz and 1080Ti here
BTW, no change in FPS between 720p or native 4K (using latest build)

RPCS3 v0.0.3-3-6d6b281 Alpha | HEAD
Intel® Core™ i7-5820K CPU @ 3.30GHz | 12 Threads | 31.92 GiB RAM | AVX
(10-10-2017, 05:25 AM)ViruzZ Wrote: [ -> ]This game runs 14fps on average, any idea how to increase FPS? Running 5820K @ 4.5Ghz and 1080Ti here
BTW, no change in FPS between 720p or native 4K (using latest build)

RPCS3 v0.0.3-3-6d6b281 Alpha | HEAD
Intel® Core™ i7-5820K CPU @ 3.30GHz | 12 Threads | 31.92 GiB RAM | AVX

i was running i7 3770k + gtx 970 and got only slightly worse FPS...
we gotta wait for more EMU updates... Tongue

RPCS3 v0.0.3-3-4aa8913 Alpha

FPS seems a bit better but not at 100% yet...
When you see a misplaced thread, ping the staff about it...
4aa8913
(08-09-2017, 02:06 PM)morcy Wrote: [ -> ]RPCS3 v0.0.3-3-61e3f4f Alpha
Intel® Core™ i7-3930K CPU @ 3.20GHz | 12 Threads | 11.92 GiB RAM | AVX  
the game is working 15~40 fps

With an intel i7-77000k and a GTX 1080ti, I only get roughly 12 fps after landing, how did you get it into the 40s?
3700x stock, Win 10 1909, 2060 Super stock, RPCS3 .8-9355, Vulkan, no resolution mods/AA/AF

40-60fps depending on what you're looking at (game speed tied to framerate, so this isn't really playable), some minor sorting/transparency issues.  (intro cutscene in the plane has lensflares and monitors in front of everything, Snake's hand and cigar sorting is odd, transparent where it shouldn't be)

Almost there, but not quite. 

Side note, the MSX games run fine.