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Full Version: Sky Fighter [NPUB30144]
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Aeternal600

Game tested using rpcs3-v0.0.3-2017-07-27-02845f54_win64 on an i7 4770K @ 3.5 GHz, GTX 1070, 16 GB DDR3 running Windows 10-64 with the following settings:

PPU decoder: Recompiler (LLVM)
SPU decoder: Recompiler (ASMJIT)
Load liblv2.sprx only
GPU settings: OpenGL; Vulkan @ 1280x720 w/ VSync, Frame limit set to 60
Audio settings: XAudio2
Input/Output: DualShock 4

Goes ingame using Vulkan and OpenGL.

With Vulkan, the game runs at 60 fps in the menus and ~15-30 during gameplay. Overall it feels a bit sluggish. Well, OpenGL is way worse at ~5-10 fps ingame (see screenshot #5).

The sound is very garbled, it stutters a lot. Even in the menus at 60 fps it sounds like the game was running much too slow.
RPCS3 v0.0.6-7793-84d42ecb Alpha | HEAD
Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.92 GiB RAM | AVX+ | TSX
! RSX: Found vulkan-compatible GPU: 'GeForce GTX 980 Ti'

still ingame but

need more performance it very close to be playable


[Image: attachment.php?aid=12862]

Gameplay with fps Vulkan 16min

https://drive.google.com/file/d/1zB3EcIn...sp=sharing

log file in Attachment
rpcs3-v0.0.6-8445-033836d8_win64

Playable.