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Full Version: Burnout Paradise: The Ultimate Box [BLES00455]
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This report is for the updated game only, not the base game. You can view the initial report here. (Note: the incorrect portion states that the base games work, they do not. The rest is correct but applies solely to games updated to V1.7 or higher.)

Tested on v0.0.3-3-83e139c Alpha (0.0.3-6022), liblv2.sprx only, PPU: Recompiler (LLVM), SPU: Recompiler (ASMJIT), Renderer: OpenGL with texture scaling enabled. Also tested on Vulkan.
All four wheels now load in, rather than just one wheel as seen in previous posts. There may have also been a minor FPS increase since the initial report, however, I could not confirm this due to FPS variance in different areas.

Status has not changed.
Build: RPCS3 0.0.4-6344-49e64b9e8

Status: Intro -> Ingame

Screenshot:
[Image: emi36p4.png]

Log:
 (I can't attach it file, because too large, instead google drive download here.)
RPCS3.log.gz
rpcs3-v0.0.7-8818-286d62d0_linux64.AppImage

PC: Linux Debian 10.1 Bullseye , kernel 5.3.1 , Ryzen 2400G , 16gb , nvme 128gb
RPCS: llvm , llvm , Vulkan , limit 30 fps , OpenAl

Game: BLES00455 Burnout Paradise the ultimate box

Gfx: Perfect
Sound: menu sound ok , sound ingame cut but OK

Status: ingame

Comment: a little low on fps, sound glitch, everything else seem to be working normaly
- SYS: RPCS3 v0.0.29-15506-17302a94 Alpha | master
- SYS: AMD Ryzen 9 5900X 12-Core Processor | 24 Threads | 15.89 GiB RAM | TSC: 3.700GHz | AVX+ | FMA3
- SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 19045, Service Pack: none, Compatibility mode: 0
- RSX: Found Vulkan-compatible GPU: 'NVIDIA GeForce RTX 3080' running on driver 536.99.0.0
- SYS: Firmware version: 4.90


Status: Playable

This game mostly runs at 60 FPS when using normal settings. No graphical bugs or freezes.
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