Tested on recent master build v0.0.2-cfbfdd7b (
PR #2913). Hangs in menus.
Was able to get in-game but it always locks up after a couple minutes or so.
LLVM PPU
Recompiler SPU
load liblv2 only
enable Write color buffers to fix gfx errors
Same experience as RPs3 on some of the unofficial builds around. Note using load liblv2 only causes a white screen on the official, nightly builds with this game.
Missing log
Since it's not on master, then irrelevant for now
Same results as stated before. Gets ingame for a couple minutes then freezes. Logs on both Vulkan and OGL. It is a non-master build.
Needs waiting for lle-gcm to be merged then.
rpcs3-v0.0.3-2017-08-07-31ec0053_win64
Ingame.
Yep, need 'color buffers' for correct rendering. Game crashes after a min or two. Full speed for me. Fix the instability and this game is near perfect!
going to bump so this can be moved to in-game in compat list