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Full Version: Castlevania: Lords of Shadow – Ultimate edition [BLES01047]
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RPCS3 Version: 0.0.23-13843-b9f2b1e7 Alpha | master
Macbook pro m1 pro 512

CPU
SPU XFloat: Relaxed XFloat
Additional Setting: Enlabe SPU loop detection
SPU Block Size: Mega

GPU
ZCULL Accuracy: Relaxed (Fastest)
UPscaling: Enlabe FSR Upscaling 100%
Vsync

The game is completely completed. There is a drawdown of frames during cutscenes. Also, during complex cutscenes, the program crashed, I had to restart the emulator and start the game again. The problem was in the connected Dualsense via bluetooth, if you connect the gamepad with a cable, then the problem is solved.
As mentioned by Dime333 in https://forums.rpcs3.net/thread-201013-p...#pid316705, setting SPU Block Size to Mega has fixed the stuttering of cutscenes for me (was dropping to 4-5 fps, now I get 60 fps).
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