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Full Version: Toro! Let's Party! [BCAS20087]
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RPCS3 v0.0.2-6-8e64e9d Alpha
The game doesn't even show its graphics window.
Quote:·F 0:00:02.619657 {PPU[0x1000000] Thread (main_thread) [0x00c80148]} MEM: Access violation writing location 0x400
RPCS3 v0.0.3-3-34a6085 Alpha
Ingame
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I tried every GPU setting but could not get the game to fill the full window, some UI and subtitle elements can render at the right location though.
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If it wasn't for this issue the game would most-likely be playable.
RPCS3 v0.0.3-3-ed21bb3 Alpha
Still ingame

Graphics now properly fill the window, the title screen and a few other places such as some of the minigames are rendering too bright. RPCS3 Freezed for me a few times with no error in the log, when this is fixed should be able to move to playable.
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RPCS3 v0.0.7-9226-725761f2 Alpha | HEAD | Firmware version: 4.85


Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.92 GiB RAM | TSC: Bad | AVX+ | TSX

Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 780 Ti' running on driver 441.41.0.0






stats: playable







ingame at 25 to 33fps all the time.



and i play it for 1 hour and it's fine no crashes or freeze 



mini game are [b]rendering fine also [/b]





the only it has issue title screen rendering too bright after all the game is playable











log file in Attachment
25fps on i9 9900 is pretty low.
(12-16-2019, 02:05 PM)digitaldude Wrote: [ -> ]25fps on i9 9900 is pretty low.
25fps it Game speed is tied to framerate, being 25 regular speed
And minigames at 25fps also but but playable I think it is lock from game it self also . No matter because most of the game is cutscene
The game displays lighting too brightly no matter what, making at most 2 minigames slightly more difficult, but still very playable.
Thanks for the report, you're just missing the RPCS3 version identifier in the thread