06-13-2017, 12:04 AM
09-15-2018, 10:38 PM
RPCS3 v0.0.5-7338-16dcbe8c Alpha | HEAD
White screen only after intro logos.
White screen only after intro logos.
12-30-2018, 05:10 PM
Build: RPCS3 0.0.5-7626-8d308bb4 Alpha
Status: Intro -> Ingame
Different situation: Suffers performance and graphical issues.
ASMJIT, LLVM -> 6fps~ (OpenGL 3fps~)
Interpreter (fast) -> 0.5fps~
Screenshot:
Status: Intro -> Ingame
Different situation: Suffers performance and graphical issues.
ASMJIT, LLVM -> 6fps~ (OpenGL 3fps~)
Interpreter (fast) -> 0.5fps~
Screenshot:
03-06-2020, 08:24 PM
RPCS3 v0.0.9-9832-1669e958 Alpha | HEAD | Firmware version: 4.85
Intel® Core i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: Bad | AVX+ | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 441.87.0.0
stats: playable
ingame stable at 29 to 30fps all the time.
it's fine and no crash or freeze at all
log file and screenshots in Attachment
Intel® Core i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: Bad | AVX+ | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 441.87.0.0
stats: playable
ingame stable at 29 to 30fps all the time.
it's fine and no crash or freeze at all
log file and screenshots in Attachment
07-17-2020, 06:27 PM
works well but the sound disappears after a few seconds/minutes of play !
tested with openal and xaudio, same result, tested on 4 differents hardware/config (win10/win7)
tested on rev: 0.0.11-10661
tested with openal and xaudio, same result, tested on 4 differents hardware/config (win10/win7)
tested on rev: 0.0.11-10661
07-26-2020, 08:40 PM
I can reproduce the issue , as soon as you start a drift , the sound cuts and never come back.
09-06-2020, 10:36 PM
I have the same problem of pcca-matrix.
I tried to work on the configuration but it didn't help.
Could developers solve this problem?
I tried to work on the configuration but it didn't help.
Could developers solve this problem?
10-31-2020, 08:03 AM
(09-06-2020, 10:36 PM)akide Wrote: [ -> ]I have the same problem of pcca-matrix.
I tried to work on the configuration but it didn't help.
Could developers solve this problem?
Enabling lower spu thread priority and asmjit helps (i've an i9 10k9, rtx 2080), 720p auto aliasing, anisotropic auto, async shader, vsync and multithreaded rsx and then it stays good here, also after a race it stays ok now.