RPCS3 v0.0.2-5-7b37b32 Alpha
Black screen.
Quote:·F 0:00:02.481307 {PPU[0x100000b] Thread (Unknown, define BTHREADDEBUG to set) [0x01cd23a0]} MEM: Access violation reading location 0x26c
(06-06-2017, 04:59 AM)wffl Wrote: [ -> ]RPCS3 v0.0.2-5-7b37b32 Alpha
Black screen.
Quote:·F 0:00:02.481307 {PPU[0x100000b] Thread (Unknown, define BTHREADDEBUG to set) [0x01cd23a0]} MEM: Access violation reading location 0x26c
Are you asian? Just ask you.
RPCS3 v0.0.2-15-532d4e7 Alpha
Ingame. lv2/llvm/opengl. Vulkan missing text on menu.
(06-29-2017, 05:27 PM)wffl Wrote: [ -> ]RPCS3 v0.0.2-15-532d4e7 Alpha
Ingame. lv2/llvm/opengl. Vulkan missing text on menu.
I will try again... Thank you...
RPCS3 v0.0.6-7869-e9b6bead Alpha | HEAD
Intel® Core i7-6700K CPU @ 4.00GHz | 8 Threads | 15.89 GiB RAM | AVX+ | TSX
FPS: nearly always at 30 Frames
Graphic: sometimes black Shadowlines on Textures ----------> activate Strict Rendering Mode (Vulkan)
Vulkan much better than OpenGL
Sound: good, can stutters in heavy Action
Game sometimes crashs at the first Cutscene after the Fistfight against the Fat Guy in the first Level
Update: Game crashs in the Level "ATONEMENT", in the Cutscene after you kill the Gun Ship Pilot
CPU: Intel 6700k ; GPU: 1060 6 GB
rpcs3-v0.0.7-8900-4ed2c7b5_win64
Need "Force CPU Blit" in Debugmenu with "Write Color Buffer" in GPU Section.
Without these the Game freezes at Start.
F {RSX [0xacf65b4]} RSX: class std::runtime_error thrown: Verification failed: Read access without explicit barrier
(in file C:\projects\rpcs3\rpcs3\Emu\RSX\VK\VKRenderTargets.h:330)
UPDATE:
Works, again without "Force CPU Blit". Graphic has stil some Shadow Issues. Game can crash with the Desync Error.
RPCS3 v0.0.8-9537-9d1bb60a Alpha | HEAD | Firmware version: 4.85
Intel® Core i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: Bad | AVX+ | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 441.87.0.0
stats: playable
ingame stable at 29 to 30fps all the time.
it's fine and no crash or freeze at all
log file in Attachment
Remove only Shader Cache, if the Game doesnt Start. Using "Accurate Gettlar" in debug menu can prevent Crashes. Graphic is still frayed in some Sections (black lines on walls and ground).
This game crashes too much for it to be considered playable, really.
At the most I managed to play about 40 minutes or so before the game freezes, shame too because other than the crashes the only issue that I encounter was that the resolution scale doesn't seem to work really well on this game.
- RPCS3 v0.0.15-11990-b0a0533a Alpha | HEAD | Firmware version: 4.87
AMD Ryzen 5 5600X 6-Core Processor | 12 Threads | 15.92 GiB RAM | TSC: 3.693GHz | AVX+ | FMA3
- Operating system: Windows, Major: 10, Minor: 0, Build: 19042, Service Pack: none, Compatibility mode: 0
- {Vulkan Device Enumeration Thread} RSX: Found vulkan-compatible GPU: 'GeForce GTX 970' running on driver 461.92.0.0
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You uploaded an empty log, if the game crashes you need to manually compress the uncompressed log