06-03-2017, 12:06 AM
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hes2krazy
08-03-2017, 10:42 PM
the game works, but it runs around 15 fps or below for the most part its playable
there does not seem to be any game breaking glitches just really low fps. I havent finished the game yet but have done a few dozen missions and finished missing link #1 arc with no bugs or problems.
works on the latest build of rpcs3. i used 0.0.3-5561 though 5550 and up works too
Settings= default
Renderer= vulkan seems to give the most fps out of the 3.
there does not seem to be any game breaking glitches just really low fps. I havent finished the game yet but have done a few dozen missions and finished missing link #1 arc with no bugs or problems.
works on the latest build of rpcs3. i used 0.0.3-5561 though 5550 and up works too
Settings= default
Renderer= vulkan seems to give the most fps out of the 3.
01-07-2018, 04:04 AM
RPCS3 v0.0.4-6302-32468adb Alpha | HEAD
Black screen after starting a new game.
Black screen after starting a new game.
12-12-2018, 03:34 AM
03-23-2020, 06:59 PM
RPCS3 Version: 0.0.9-9991-b447e6f5 Alpha
Playable. Around 30 fps on Nvidia GTX 870M, i7 4810MQ @ 2.80GHz.
Playable. Around 30 fps on Nvidia GTX 870M, i7 4810MQ @ 2.80GHz.
04-05-2020, 11:08 AM
RPCS3 Version: 0.0.9-10111-ae140a1a Alpha
Playable. Average 40 fps on Nvidia GTX-1060, i5-8300H @ 2.30GHz.
Playable. Average 40 fps on Nvidia GTX-1060, i5-8300H @ 2.30GHz.
04-05-2020, 08:10 PM
Needs a compatibility report if you want it moved to Playable
04-06-2020, 04:31 PM
RPCS3 version: 0.0.9-10120-e7d5d17f Alpha
Status: Playable (~40FPS in combat)
System configuration:
[attachment=18245]
[attachment=18246]
[attachment=18247]
RPCS3.log:
[attachment=18248]
Status: Playable (~40FPS in combat)
System configuration:
- CPU: Intel Core i7-4790
- Graphics card: NVIDIA GTX1050Ti, 4GB dedicated video RAM.
- System RAM: 16GB
- PPU Decoder: LLVM
- SPU Decoder: LLVM
- Enable SPU loop detection, SPU cache enabled
- SPU block size: Mega
- Preferred SPU threads: Auto
- GPU: Write Color Buffers, all others on default
[attachment=18245]
[attachment=18246]
[attachment=18247]
RPCS3.log:
[attachment=18248]
06-10-2020, 05:20 PM
RPCS3 Version: 0.0.10-10477-b75af69c Alpha
Status: Playable (But)
30-40 fps with frequent microfreezes.
System configuration:
CPU: Intel Core i5-8300H
Graphics card: NVIDIA GTX1060 6GB
System RAM: 16GB
RPCS3 configuration:
PPU Decoder: LLVM
SPU Decoder: LLVM
Enable SPU loop detection, SPU cache enabled, lower SPU priority
SPU block size: Mega
Preferred SPU threads: Auto
GPU: Vulkan, Write Color Buffers
Overall game works great, but some of the stages have broken lighting which sometimes can be fixed with game reloading, sometimes not. But, often game feels a lot faster than it should, even with vsinc or 30 fps lock, enemies is stronger than they are on ps3
Status: Playable (But)
30-40 fps with frequent microfreezes.
System configuration:
CPU: Intel Core i5-8300H
Graphics card: NVIDIA GTX1060 6GB
System RAM: 16GB
RPCS3 configuration:
PPU Decoder: LLVM
SPU Decoder: LLVM
Enable SPU loop detection, SPU cache enabled, lower SPU priority
SPU block size: Mega
Preferred SPU threads: Auto
GPU: Vulkan, Write Color Buffers
Overall game works great, but some of the stages have broken lighting which sometimes can be fixed with game reloading, sometimes not. But, often game feels a lot faster than it should, even with vsinc or 30 fps lock, enemies is stronger than they are on ps3
06-12-2020, 08:55 PM
Maybe lighting fixed in new master build.
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