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Full Version: Mobile Suit Gundam: Side Stories [BLAS50710]
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RPCS3 v0.0.2-6-8e64e9d Alpha
Black screen after intro and loading a new game.

hes2krazy

the game works, but it runs around 15 fps or below for the most part its playable

there does not seem to be any game breaking glitches just really low fps. I havent finished the game yet but have done a few dozen missions and finished missing link #1 arc with no bugs or problems.

works on the latest build of rpcs3. i used 0.0.3-5561 though 5550 and up works too

Settings= default
Renderer= vulkan seems to give the most fps out of the 3.





RPCS3 v0.0.4-6302-32468adb Alpha | HEAD
Black screen after starting a new game.
[Image: JiFkJGn.png]
RPCS3 v0.0.5-7576-76f94940 Alpha

Ingame with broken bloom effect
[attachment=11644]
RPCS3 Version: 0.0.9-9991-b447e6f5 Alpha

Playable. Around 30 fps on Nvidia GTX 870M, i7 4810MQ @ 2.80GHz.
RPCS3 Version: 0.0.9-10111-ae140a1a Alpha

Playable. Average 40 fps on Nvidia GTX-1060, i5-8300H @ 2.30GHz.
Needs a compatibility report if you want it moved to Playable
RPCS3 version: 0.0.9-10120-e7d5d17f Alpha

Status: Playable (~40FPS in combat)

System configuration:
  • CPU: Intel Core i7-4790
  • Graphics card: NVIDIA GTX1050Ti, 4GB dedicated video RAM.
  • System RAM: 16GB
RPCS3 configuration:
  • PPU Decoder: LLVM
  • SPU Decoder: LLVM
  • Enable SPU loop detection, SPU cache enabled
  • SPU block size: Mega
  • Preferred SPU threads: Auto
  • GPU: Write Color Buffers, all others on default
In-game screenshots:

[attachment=18245]

[attachment=18246]

[attachment=18247]

RPCS3.log:

[attachment=18248]
RPCS3 Version: 0.0.10-10477-b75af69c Alpha
Status: Playable (But)
30-40 fps with frequent microfreezes.

System configuration:
CPU: Intel Core i5-8300H
Graphics card: NVIDIA GTX1060 6GB
System RAM: 16GB

RPCS3 configuration:

    PPU Decoder: LLVM
    SPU Decoder: LLVM
    Enable SPU loop detection, SPU cache enabled, lower SPU priority
    SPU block size: Mega
    Preferred SPU threads: Auto
    GPU: Vulkan, Write Color Buffers

Overall game works great, but some of the stages have broken lighting which sometimes can be fixed with game reloading, sometimes not. But, often game feels a lot faster than it should, even with vsinc or 30 fps lock, enemies is stronger than they are on ps3
Maybe lighting fixed in new master build.
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