RPCS3 Forums

Full Version: Natsuiro High School Seishun Hakusho [BLJS10273]
You're currently viewing a stripped down version of our content. View the full version with proper formatting.

Wirtual

Natsuiro High School Seishun Hakusho [BLJS10273]

It is black screen. But it also has a FPS counter that is moving up and down.
Picture v

Shows nothing more then a black screen and and the fps counter.
tried using all of the decoder settings on cpu and tried changing the gpu but it doesnt work

Code:
S LDR: Updates found at /dev_hdd0/game/BLJS10273/!
S LDR: Boot from gamelist per doubleclick: done
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+010200-9E84381748CAAADA-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+05000C-20350AE2836178C7-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+08FCAC-8341A87227437154-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+0CFB70-DD13DCE4354D7166-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+10FB8C-31EC286782F5314B-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+14FAB4-E1A179F932553BC2-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+18F50C-B7E1DA0BEB8AFF6C-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+1CF0D4-397AE88AC8934E55-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+20D9D4-AC09E9C641FC4986-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+24D8B4-DE349D42A60EBB0F-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+28D844-610F21659999B6E3-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+2CD67C-7DE20071CC26F9FF-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+30D74C-79024539ED126EF1-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+34D430-80C7AEC435A87436-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+38D1B8-9D214821147E8C0E-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+3CD18C-DAD818EA2AB1FE0C-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+40D158-6BC45FD5E7272D8E-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+44D5E8-C8704E01FF9A3B35-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+48E20C-CCB628BBBD4ACB98-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+4CDC2C-9CDB3A1B4920EB7C-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2+50DA18-6C0A45CE313EAF8C-haswell.obj
S {PPU[0x1000000] Thread (main_thread)} PPU: LLVM: Loaded module v2-libsysmodule.sprx-E926430A8C1D5DCB-haswell.obj
U {PPU[0x1000000] Thread (main_thread) [0x00eb2d8c]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK
U {PPU[0x1000000] Thread (main_thread) [0x00eb1efc]} sysPrxForUser TODO: sys_prx_load_module_list(count=7, path_list=**0xd0010bfc, flags=0x0, pOpt=*0x0, id_list=*0xd0010bdc)
S {PPU[0x1000000] Thread (main_thread) [0x00eb1efc]} PPU: LLVM: Loaded module v2-libgcm_sys.sprx-92BB3C6B43076AD9-haswell.obj
S {PPU[0x1000000] Thread (main_thread) [0x00eb1efc]} sys_prx: Loaded module: /dev_flash/sys/external/libgcm_sys.sprx
S {PPU[0x1000000] Thread (main_thread) [0x00eb1efc]} PPU: LLVM: Loaded module v2-libsre.sprx-7BD57B68D8CA8EBC-haswell.obj
S {PPU[0x1000000] Thread (main_thread) [0x00eb1efc]} sys_prx: Loaded module: /dev_flash/sys/external/libsre.sprx
S {PPU[0x1000000] Thread (main_thread) [0x00eb1efc]} PPU: LLVM: Loaded module v2-libfs.sprx-BB8655E4C5C49381-haswell.obj
S {PPU[0x1000000] Thread (main_thread) [0x00eb1efc]} sys_prx: Loaded module: /dev_flash/sys/external/libfs.sprx
E {PPU[0x1000000] Thread (main_thread) [0x00339140]} sys_vm: sys_vm_memory_map(vsize=0xe000000, psize=0x800000, cid=0xffffffff, flags=0x200, policy=0x1, addr=*0xb52064)
S {PPU[0x1000000] Thread (main_thread) [0x00eaf0c4]} PPU: LLVM: Loaded module v2-libresc.sprx-868A23FA3425D270-haswell.obj
S {PPU[0x1000000] Thread (main_thread) [0x00eaf0c4]} sys_prx: Loaded module: /dev_flash/sys/external/libresc.sprx
U {PPU[0x1000000] Thread (main_thread) [0x00f11d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
E {PPU[0x1000000] Thread (main_thread) [0x00f11d84]} '_sys_spu_printf_attach_group' failed with 0x8001000f : CELL_ESTAT [1]
U {PPU[0x1000000] Thread (main_thread) [0x00f17e58]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E {PPU[0x1000000] Thread (main_thread) [0x00f17e58]} 'sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [1]
S {SPU[0x2000000] Thread (tamlibCellSpursKernel0)} SPU: SPU Database initialized...
S {SPU[0x2000000] Thread (tamlibCellSpursKernel0)} SPU: SPU Recompiler (ASMJIT) created...
S {PPU[0x1000000] Thread (main_thread) [0x00eaf0c4]} PPU: LLVM: Loaded module v2-libfiber.sprx-90B538A6D4A84178-haswell.obj
S {PPU[0x1000000] Thread (main_thread) [0x00eaf0c4]} sys_prx: Loaded module: /dev_flash/sys/external/libfiber.sprx
S {PPU[0x1000000] Thread (main_thread) [0x00eaf0c4]} PPU: LLVM: Loaded module v2-libspurs_jq.sprx-356285E488E56CBE-haswell.obj
S {PPU[0x1000000] Thread (main_thread) [0x00eaf0c4]} sys_prx: Loaded module: /dev_flash/sys/external/libspurs_jq.sprx
U {PPU[0x1000000] Thread (main_thread) [0x00f5e948]} cellSysutil TODO: cellVideoOutConfigure(videoOut=0, config=*0xd0010590, option=*0x0, waitForEvent=0)
U {PPU[0x1000000] Thread (main_thread) [0x00f11d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x00f11d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x00f11d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x00f11d80]} sys_spu TODO: Unimplemented SPU Thread options (0x2)
U {PPU[0x1000000] Thread (main_thread) [0x00f17e58]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0)
E {PPU[0x1000000] Thread (main_thread) [0x00f17e58]} 'sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [2]
U {PPU[0x1000000] Thread (main_thread) [0x00f15050]} sys_lwmutex TODO: _sys_lwmutex_create(): SYS_SYNC_RETRY
U {PPU[0x1000000] Thread (main_thread) [0x00344bac]} sys_lwmutex TODO: _sys_lwmutex_create(): SYS_SYNC_RETRY
S {PPU[0x1000000] Thread (main_thread) [0x00eaf0c4]} PPU: LLVM: Loaded module v2-libl10n.sprx-CF794CD12F0202AD-haswell.obj
S {PPU[0x1000000] Thread (main_thread) [0x00eaf0c4]} sys_prx: Loaded module: /dev_flash/sys/external/libl10n.sprx
S {rsx::thread} RSX: New program compiled successfully
S {rsx::thread} RSX: New program compiled successfully
S {rsx::thread} RSX: New program compiled successfully
S {rsx::thread} RSX: New program compiled successfully
S {rsx::thread} RSX: New program compiled successfully
S {PPU[0x1000000] Thread (main_thread) [0x00eaf0c4]} PPU: LLVM: Loaded module v2-libnet.sprx-FFB9AC229DA8A825-haswell.obj
S {rsx::thread} RSX: New program compiled successfully
S {PPU[0x1000000] Thread (main_thread) [0x00eaf0c4]} sys_prx: Loaded module: /dev_flash/sys/external/libnet.sprx
S {PPU[0x1000000] Thread (main_thread) [0x00eaf0c4]} PPU: LLVM: Loaded module v2-librtc.sprx-9CB190F178FA7E82-haswell.obj
S {PPU[0x1000000] Thread (main_thread) [0x00eaf0c4]} sys_prx: Loaded module: /dev_flash/sys/external/librtc.sprx
S {rsx::thread} RSX: New program compiled successfully
E {PPU[0x1000000] Thread (main_thread) [0x00340fe0]} sceNpTrophy: sceNpTrophyCreateContext CONF does not exist
E {PPU[0x1000000] Thread (main_thread) [0x00340fe0]} 'sceNpTrophyCreateContext' failed with 0x8002291b : SCE_NP_TROPHY_ERROR_CONF_DOES_NOT_EXIST [1]
U {PPU[0x1000000] Thread (main_thread) [0x00341028]} sceNpTrophy TODO: sceNpTrophyGetRequiredDiskSpace(context=0x0, handle=0x1, reqspace=*0xd0010780, options=0x0)
E {PPU[0x1000000] Thread (main_thread) [0x00341028]} 'sceNpTrophyGetRequiredDiskSpace' failed with 0x8002290a : SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT [1]
S {rsx::thread} RSX: New program compiled successfully
S {PPU[0x1000000] Thread (main_thread) [0x00eaf0c4]} PPU: LLVM: Loaded module v2-libjpgenc.sprx-0276BD658AFD9FA1-haswell.obj
S {rsx::thread} RSX: New program compiled successfully
S {PPU[0x1000000] Thread (main_thread) [0x00eaf0c4]} sys_prx: Loaded module: /dev_flash/sys/external/libjpgenc.sprx
S {rsx::thread} RSX: New program compiled successfully
E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: Invalid blit dimensions passed
S {PPU[0x1000000] Thread (main_thread) [0x00eaf0c4]} PPU: LLVM: Loaded module v2-libjpgdec.sprx-97D377D2DA54D203-haswell.obj
S {PPU[0x1000000] Thread (main_thread) [0x00eaf0c4]} sys_prx: Loaded module: /dev_flash/sys/external/libjpgdec.sprx
U {PPU[0x1000000] Thread (main_thread) [0x003e1970]} cellSysutil TODO: cellSysCacheClear()
U {PPU[0x1000000] Thread (main_thread) [0x004abc38]} cellScreenshot TODO: cellScreenShotSetOverlayImage(srcDir=“/dev_bdvd/PS3_GAME/USRDIR//DSC/overlay”, srcFile=“copyright.png”, offset_x=1024, offset_y=648)
E {PPU[0x1000000] Thread (main_thread) [0x0048f878]} cellSaveData: cellSaveDataEnableOverlay(enable=1)
E {PPU[0x1000000] Thread (main_thread) [0x003ea528]} cellSaveData: cellSaveDataEnableOverlay(enable=1)
E {PPU[0x1000011] Thread (Trophy) [0x003411c0]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x0, handle=0x1, statusCb=*0x5c2cc0, arg=*0x0, options=0x1)
E {PPU[0x1000011] Thread (Trophy) [0x003411c0]} sceNpTrophy: sceNpTrophyRegisterContext(): SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT
E {PPU[0x1000011] Thread (Trophy) [0x003411c0]} 'sceNpTrophyRegisterContext' failed with 0x8002290a : SCE_NP_TROPHY_ERROR_UNKNOWN_CONTEXT [1]
Actually managed to get the game working, but it hangs halfway after the intro. It doesn't work on the first try though. Have to keep booting with the same settings and sometimes it works sometimes it just gives a blank screen. Frame rate is really choppy after it goes into the game.

[attachment=4106]
RPCS3 v0.0.5-7639-7ebd3bbc Alpha | HEAD

Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX



Ingame. Everything seems fine, but some areas can really hurt fps.
The game is working for me, but I can't seem to take pictures :/ I keep pressing R1 in camera mode, and nothing happens.
(01-10-2018, 03:50 AM)lifehurts Wrote: [ -> ]Actually managed to get the game working, but it hangs halfway after the intro. It doesn't work on the first try though. Have to keep booting with the same settings and sometimes it works sometimes it just gives a blank screen. Frame rate is really choppy after it goes into the game.

Were can i find a english version of this game or fan translation patch?