04-18-2017, 01:38 PM
04-14-2018, 05:20 PM
FPS is still about 15-20 on avg. Prevents 'Playable'.
One other issue which is a regression is after a few mins of gameplay, the game switches to running at 0.5 fps with this spammed in the console:
E {rsx::thread} RSX: nv406e:
emaphore_acquire has timed out. semaphore_address=0x40300FB0
E {rsx::thread} RSX: Dangling reports found, discarding...
One other issue which is a regression is after a few mins of gameplay, the game switches to running at 0.5 fps with this spammed in the console:
E {rsx::thread} RSX: nv406e:

E {rsx::thread} RSX: Dangling reports found, discarding...
07-07-2018, 06:51 PM
RPCS3 v0.0.5-7077-f0a9799b4 Alpha
Getting real close to Playable
Game varies from 20-30 fps now but can get choppy at times. As a note, after doing some reading online, the game is usually below 30fps anyway. Just one example: http://segabits.com/blog/2011/07/22/revi...ldier-ps3/
I did get a blue screen of death once and a few other random crashes. Not sure if it's related to my settings or not yet.
It'll also hit an issue sometimes where it'll slow to 0.5 fps and spam this:
E {rsx::thread} RSX: nv406e:
emaphore_acquire has timed out. semaphore_address=0x50300FB0
E {rsx::thread} RSX: Dangling reports found, discarding...
Getting real close to Playable
Game varies from 20-30 fps now but can get choppy at times. As a note, after doing some reading online, the game is usually below 30fps anyway. Just one example: http://segabits.com/blog/2011/07/22/revi...ldier-ps3/
I did get a blue screen of death once and a few other random crashes. Not sure if it's related to my settings or not yet.
It'll also hit an issue sometimes where it'll slow to 0.5 fps and spam this:
E {rsx::thread} RSX: nv406e:

E {rsx::thread} RSX: Dangling reports found, discarding...
02-02-2020, 07:20 PM
RPCS3 v0.0.8-9491-0a287440 Alpha
Playable
No known issues remain. 3D even works. Needs Strict Rendering to fix some shading issues on Cap's suit. Note: 95% of the places are full 30 fps, a couple crowded areas dip down a little on my i6700k.
Playable
No known issues remain. 3D even works. Needs Strict Rendering to fix some shading issues on Cap's suit. Note: 95% of the places are full 30 fps, a couple crowded areas dip down a little on my i6700k.