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Hi, I'm trying to play MotorStorm [BCES00006].

Whenever I launch the game, the menu options & sound load and work as expected. However, the background/gameplay screens display as a solid black background.
I've tried looking around to find any resolution to this problem but I have been unable to find any help for this issue.

My logs are in the pastebin below from the game's start up. Any help/advice on fixing this issue would be great!

https://pastebin.com/VavGi6NA
What you posted there isn't a log file, just some copy pasta from random emulator output

You're probably just missing Write Color Buffers either way
(02-15-2020, 10:02 PM)Ani Wrote: [ -> ]What you posted there isn't a log file, just some copy pasta from random emulator output

You're probably just missing Write Color Buffers either way

Tks, write color buffers did it.

I'm getting 30fps, very fluid, including audio, only issues so far are:

  1. Some texture flickering.
  2. Shadows flicker and are stripped.
[Image: 33NQ3.jpg]
so rpcs3 is telling me that there are no updates, even though there are 7 dlc's that I want to install but can't cuz "there are no updates"
DLCs != Updates

RPCS3 only reports if there are existing game updates, not DLCs.
Just thought I would mention these settings if you have these issues:

- If vehicles are warping forward/backward, set CPU->SPU Block Size to Safe, and CPU->Recompiler (LLVM). Disable Accurate xfloat.
- If the opening text is flickering, turn GPU->Multithreaded RSX off.
(03-30-2021, 11:51 AM)erfg12 Wrote: [ -> ]- If vehicles are warping forward/backward, set CPU->SPU Block Size to Safe, and CPU->Recompiler (LLVM). Disable Accurate xfloat.

didn't help on system with 10600k / 1080ti.
What is help (workaround) is setting CPU maximum state to 50% in power management. But for sure it is not something I like to do each time when I want to play this exact game (motorstorm BCES00006).

Is there any other sweet and cool fixes for "vehicles are warping forward/backward"?

I'm already tested I guess all possible cobinations of different settings but maybe I've missed something...
3/14/2022 - Playable with some (minor) graphical bugs.

Using the 60FPS patch v2**

Custom Config:
CPU - i9 9900k @5GHz
PPU: LLVM
SPU: LLVM

GPU - 3060Ti
Async (multi-threaded)
ZCULL: Relaxed
1280x720 @ 150% (1920x1080)
**Vsync on
FSR Enabled (default sharpening - 50%)
Write Color Buffers
MTRSX
Async Texture Streaming

Full system specs:

i9-9900k (OCed @ 5GHz)
16GBs DDR4 3600MHz
Gigabyte Vision 3060ti Rev.1
Edit: Is it just me or does the vehicle warping/stutter not happen on nighttime maps? Currently playing the Tenderizer map and it's definitely not a daytime race. I'm on windows btw and have the stutter issue on other maps.



ORIGINAL POST:
--------------------
Dec 03/2022 Seems the vehicle warping is fixed? 0.0.25-14407-82a8d96f

Custom Config:
PPU: LLVM
SPU: LLVM
Relaxed XFloat
SPU Block Size: Mega

ZCULL: Relaxed
1280x720 @ 200%
**Vsync on
Write Color Buffers

Full system specs:
i7-6700k
16GBs DDR4 3200MHz
Nvidia 2080 Super
I have problem with sound..

- SYS: RPCS3 v0.0.29-15419-6cd5a7ea Alpha | HEAD
- SYS: 13th Gen Intel® Core™ i5-13600K | 20 Threads | 31.76 GiB RAM | TSC: 3.494GHz | AVX+ | FMA3
- SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 22621, Service Pack: none, Compatibility mode: 0
- SYS: Current Time: 2023-07-31T22:01:28
- RSX: Found Vulkan-compatible GPU: 'NVIDIA GeForce RTX 4080' running on driver 536.67.0.0
- SYS: Firmware version: 4.90
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