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Full Version: Need for Speed: The Run [BLUS30757]
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RPCS3 v0.0.2-3-6548807 Alpha
Quote:·F 0:00:04.605028 {PPU[0x1000002] Thread (ps3_init) [0x017bb708]} MEM: Access violation writing location 0x10
RPCS3 v0.0.3-3-96fd855 Alpha
Intro

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- SYS: RPCS3 v0.0.27-14839-3e556c71 Alpha | master
- SYS: AMD Ryzen 9 5900X 12-Core Processor | 24 Threads | 15.89 GiB RAM | TSC: 3.700GHz | AVX+ | FMA3
- SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 19045, Service Pack: none, Compatibility mode: 0
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 3080' running on driver 531.41.0.0
- SYS: Firmware version: 4.9


Status: Ingame

Just like [NPEB00851], and [BLES01298]. The game is unplayable due to freezes, crashes, and graphical rendering issues. It requires lower than 100% clock scale in order to go ingame.
The audio can be fixed by enabling Accurate Xfloat or ASMJIT.

Note: Enabling Write Color Buffers can fix a few graphical bugs, however it increases a higher chance for the game to crash/freeze, which requires to low the clock scale even more.

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0.0.27-14839-3e556c71

Clock scale can't be modified for compatibility reports, moved back to Intro
RPCS3 v0.0.36-17740-37dbd776 Alpha | master | FW 4.92

Windows 10
i7-10870H
3070 Laptop GPU
32 GB 2933 MHz RAM

The game will make it into the menus with the recommended configuration on the wiki page, however it will consistently freeze once you try loading into the campaign. The second shot is where it freezes each time.

Edit: I left the VBlank rate at 60Hz per the submission guidelines. That was the only setting I didn't follow from the wiki page.