v0.0.2-2017-03-30-c4066b92
PPU Decoder: Interpreter Fast
SPU Decoder: Interpreter Fast (Required to get intro status)
OpenGL | 720p | Defaults
[Image: TfYhxP2.png]
Brutal Legend is now ingame
Tested with: RPCS3 v0.0.3-3-3c9126d
It runs at about 12 fps, but graphics are completely messed up.
Settings:
PPU: LLVM
SPU: ASMJIT
LLE: Automatically load required libraries
GPU: Vulkan
![[Image: maXusfy.png]](https://i.imgur.com/maXusfy.png)
RPCS3 Version v0.0.36-17737-73f2aaf9 Alpha | master | FW 4.92
Windows 10
i7-10870H
3070 Laptop GPU
32 GB 2933 MHz RAM
The game makes it past the explicit language crash, but it froze/crashed in the middle of the first fight. Performance-wise, it was in the 30-45 fps range.
There were few graphical glitches. The most notable was textures loading in as black boxes at the start of the cutscene at the shrine. The second image is when it crashed.