RPCS3 v0.0.2-3-2b79a36
Quote:F {PPU[0x1000000] Thread (main_thread) [0x00dcd330]} class std::runtime_error thrown: Unimplemented
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:641)
RPCS3 v0.0.2-7-7da719e
ingame
Game is Playable, no bugs, 15-30 fps (tested on notebook GF GTX 1060, i7-8750h). Recent builds
need 3 screenshots build name and log file.
added screenshots and log
RPCS3 v0.0.6-8194-1dedeb37
not even close to playable on i9 9900kf
ingame it's goes low at 16fps and most of time at 20fps it should be stable at 30fps all the time
so need more performance
RPCS3 v0.0.21-13428-3ed5a935 Alpha | HEAD | FW 4.88 | Windows 10 21H2
AMD Ryzen 5 3600 | 12 Threads | 31.93 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3
GPU: NVIDIA GeForce GTX 1050 Ti (511.23)
Playable. 2 player mode seems to always crash when you try to play it, playback clips seems to be broken too as seen on the video, vblank doesn't break it. Overall game runs pretty well considering you can increase framerate, always stays above 30FPS.
RPCS3 v0.0.21-13432-b04bd5fa
Tried 2 player mode again and it seems that it's up to luck. Sometimes it may crash sometimes it may work.
CRASH
INGAME
The playback error has been fixed by #13917