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Full Version: Sacred 2: Fallen Angel [BLES00410]
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RPCS3 v0.0.2-3-2b79a36 Alpha
Quote:·F 0:00:49.675056 {PPU[0x1000000] Thread (main_thread) [0x013d1ed0]} MEM: Access violation writing location 0x10
RPCS3 v0.0.4-6091-c5873880 Alpha | HEAD
Quote:·F 0:18:48.479998 {PPU[0x100000b] Thread (Miles Thread) [0x012a8c90]} class std::runtime_error thrown: Unregistered PPU function
[Image: 9S0pypq.png]
[Image: d8e4271347388803.jpg] [Image: 0acc941347388807.jpg] [Image: bfb9471347388812.jpg] [Image: 31cf461347388815.jpg]

The game is unplayable,menu stops.
I updated the game to version 1.04 and it crashes at the Ascaron screen:
Then I went back to the basic version 1.03 because it gave me a corrupt file in the folder:
C:\Users\cloud\Desktop\RPCS3\dev_hdd0\game\BLES00410\USRDIR
The game goes to the menu as in the photo.
It does not go forward after the loading screen in the second photo.
If I close the game the emulator freezes and does not close and I have to force close from the Task Manager.
I created the log file from the txt file because it did not create the log.gz file for me.
As mentioned in the US version I set the connection to RPCS3:
Connection status: connected
PSN configuration: RPCN
The game started without getting stuck on the loading screen.
Game version 1.03

(11-29-2024, 12:19 PM)kanelakis Wrote: [ -> ]As mentioned in the US version I set the connection to RPCS3:
Connection status: connected
PSN configuration: RPCN
The game started without getting stuck on the loading screen.
Game version 1.03

For the shadows I managed to fix them a bit with these configurations: