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Full Version: Robert Ludlum's The Bourne Conspiracy [BLES00250]
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I just beat the whole game from start to finish. The game worked smoothly in 60 FPS (if it is set up Vblank frequancy 120). Only in 3 places fell to 40 FPS for a short time.

I marked: Write Color Buffer, Stretch to Display Area, Multithreaded RSX, Relaxed ZCULL Sync. Rendered Vulkan, Resolution Scale: 150%

EDIT:
I forgot to write. The emulator version is 0.0.9-10215-074b9f94 Alpha
Needs 3 screenshots and log.
0.0.9-10215-074b9f94 Alpha

I hope that's good .log file.
(04-16-2020, 04:47 PM)Butryk Wrote: [ -> ]0.0.9-10215-074b9f94 Alpha

I hope that's good .log file.
how do you get pass the loading? i stuck at there for an hour and it's still loading
RPCS3 Version: 0.0.21-13371-e650d11b Alpha, default settings

It seem regression has happened recently, no idea when. I used to be able to play the game from start to finish with fewer than 5 crashes, but these days the game hard-freezes frequently. It usually happens right when a checkpoint is saved, or right before a loading screen.
RPCS3 Version: 0.0.21-13447-26d81201 Alpha | master
Default emulator settings

I played through the second half of the game on a more recent build, and the regression is gone! It was on the highest difficulty so there were plenty of checkpoint restarts and loading screens, which have been the riskiest moments for stability in my experience. But everything went fine, just the occasional graphical oddity or framerate drop that have been around for a while.
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