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Full Version: Star Trek [BLUS30935]
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RPCS3 v0.0.2-3-1b5a479 Alpha
Quote:·F 0:02:06.907745 {PPU[0x1000000] Thread (main_thread) [0x00146724]} MEM: Access violation reading location 0x7
RPCS3 v0.0.4-6277-e768bdc8 Alpha | HEAD
After pressing X, this message shows over and over again.
[Image: 8XvVwHm.png]

PC: Linux Debian 11 Bullseye , kernel 5.3.1 , Ryzen 2400G , 16gb , nvme 128gb
RPCS: llvm , llvm , Vulkan , limit 30 fps , OpenAl

Game: BLUS30935 Star Trek

Gfx: ok, Perfect
Sound: nothing in menu (no sound)

Status: menu

Comment: stuck, illegal socket error
RPCS3 v0.0.9-9815-f1f5c913 Alpha | HEAD | Firmware version: 4.85
The game needs connection to the Internet.
[Image: GU0H92e.png]
RPCS3 v0.0.22-13728-0e551400 Alpha | master
Intel® Core™ i7-10700F CPU @ 2.90GHz | 16 Threads | 15.93 GiB RAM | TSC: 2.904GHz | AVX+ | FMA3
Operating system: Windows, Major: 10, Minor: 0, Build: 22000, Service Pack: none, Compatibility mode: 0
RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 2060' running on driver 512.95.0.0
Firmware version: 4.88

I think this game should be promoted from Intro to In-Game.  Game will crash when pressing L2 to use the Tricorder
As far as I am aware, the Tricorder crash can be fixed by using Shader Interpreter Only, but of course this will majorly impact performance