03-13-2017, 08:59 AM
03-13-2017, 12:17 PM
Can you save and load?
Cy-Ro
03-13-2017, 01:11 PM
03-13-2017, 01:43 PM
Not playable if you can't save/load.
03-13-2017, 02:19 PM
Moving to ingame
10-23-2017, 06:05 AM
U {PPU[0x1000000] Thread (main_thread) [0x00f980e4]} HLE TODO: Unimplemented syscall syscall_462 -> CELL_OK
U {PPU[0x1000000] Thread (main_thread) [0x00fa7e64]} sys_prx TODO: _sys_prx_register_module()
U {PPU[0x1000000] Thread (main_thread) [0x00fa80bc]} sys_prx TODO: _sys_prx_register_library(library=*0xfaa6a0)
S {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} PPU: LLVM: Loaded module v2-libsysmodule.sprx-E926430A8C1D5DCB-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} sys_prx: Loaded module: /dev_flash/sys/external/libsysmodule.sprx
U {PPU[0x1000000] Thread (main_thread) [0x00fb3d8c]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK
S {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} PPU: LLVM: Loaded module v2-libgcm_sys.sprx-92BB3C6B43076AD9-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} sys_prx: Loaded module: /dev_flash/sys/external/libgcm_sys.sprx
S {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} PPU: LLVM: Loaded module v2-libsre.sprx-7BD57B68D8CA8EBC-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} sys_prx: Loaded module: /dev_flash/sys/external/libsre.sprx
U {PPU[0x1000000] Thread (main_thread) [0x00fa861c]} sys_prx TODO: _sys_prx_register_module()
F {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} class std::out_of_range thrown: invalid vector<T> subscript
NO LUCK WITH LATEST FOR ME...
U {PPU[0x1000000] Thread (main_thread) [0x00fa7e64]} sys_prx TODO: _sys_prx_register_module()
U {PPU[0x1000000] Thread (main_thread) [0x00fa80bc]} sys_prx TODO: _sys_prx_register_library(library=*0xfaa6a0)
S {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} PPU: LLVM: Loaded module v2-libsysmodule.sprx-E926430A8C1D5DCB-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} sys_prx: Loaded module: /dev_flash/sys/external/libsysmodule.sprx
U {PPU[0x1000000] Thread (main_thread) [0x00fb3d8c]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK
S {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} PPU: LLVM: Loaded module v2-libgcm_sys.sprx-92BB3C6B43076AD9-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} sys_prx: Loaded module: /dev_flash/sys/external/libgcm_sys.sprx
S {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} PPU: LLVM: Loaded module v2-libsre.sprx-7BD57B68D8CA8EBC-skylake.obj
S {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} sys_prx: Loaded module: /dev_flash/sys/external/libsre.sprx
U {PPU[0x1000000] Thread (main_thread) [0x00fa861c]} sys_prx TODO: _sys_prx_register_module()
F {PPU[0x1000000] Thread (main_thread) [0x00fa89ac]} class std::out_of_range thrown: invalid vector<T> subscript
NO LUCK WITH LATEST FOR ME...
08-15-2019, 02:35 AM
Game won't even load.
U {PPU[0x1000000] Thread (main_thread) [0x00fd061c]} sys_prx TODO: _sys_prx_register_module()
F {PPU[0x1000000] Thread (main_thread) [0x00fd09ac]} class std::out_of_range thrown: invalid vector<T> subscript
U {PPU[0x1000000] Thread (main_thread) [0x00fd061c]} sys_prx TODO: _sys_prx_register_module()
F {PPU[0x1000000] Thread (main_thread) [0x00fd09ac]} class std::out_of_range thrown: invalid vector<T> subscript