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(09-06-2023, 03:09 AM)WAUthethird Wrote: [ -> ]Tested with RPCS3 0.0.29-15606-93ac75cd Alpha, both with libvdec.sprx set to LLE and without. Seeing a black screen at 30fps when launching, does not show title screen or play any audio.

Try again with latest, some more CPU emulation issues were fixed
I don't see any obvious issues in the log

If it still doesn't work, we need to know what's the last build where it worked so we can pinpoint the breaking code changes
(09-15-2023, 04:11 PM)Ani Wrote: [ -> ]
(09-06-2023, 03:09 AM)WAUthethird Wrote: [ -> ]Tested with RPCS3 0.0.29-15606-93ac75cd Alpha, both with libvdec.sprx set to LLE and without. Seeing a black screen at 30fps when launching, does not show title screen or play any audio.

Try again with latest, some more CPU emulation issues were fixed
I don't see any obvious issues in the log

If it still doesn't work, we need to know what's the last build where it worked so we can pinpoint the breaking code changes

My apologies everyone! Seems that my dump was corrupt. I tried the latest RPCS3 version with the base game (I had originally installed the latest update after adding the game) and it refused to launch. Strangely, installing the update allowed it to launch, but as mentioned previously didn't end up doing anything beyond that.

I've redone my dump using my Bluray drive instead of my PS3, and that did the trick.
- SYS: RPCS3 v0.0.31-16276-e90b3993 Alpha | master
- SYS: AMD Ryzen 9 7940HS w/ Radeon 780M Graphics | 16 Threads | 15.20 GiB RAM | TSC: 3.993GHz | AVX-512+ | FMA3
- SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 22631, Service Pack: none, Compatibility mode: 0
- SYS: Current Time: 2024-03-31T09:56:34
- RSX: Found Vulkan-compatible GPU: 'NVIDIA GeForce RTX 4050 Laptop GPU' running on driver 551.86.0.0
- SYS: Firmware version: 4.90
S UPDATER: RPCS3 is up to date!

The game runs good enough for me. There are some dips in framerate but in general it is very playable. The problem I have is during the first mission the game freezes. It can happen at different moments during the first mission but 3-4 times I replayed it, it's pretty consistent. It seems I get the following error. I tried a few different settings but the result is always the same.

{PPU[0x1000000] Thread (main_thread) [0x002a2454]} VM: Access violation reading location 0x320 (unmapped memory)

Any ideas?
Tested with newest dev build using settings from Megamouse. Running an Intel i9 13980HX with 32GB of ram and a mobile RTX 4090 at 1080p@30fps. Motion controls work with Dual Shock 4. Game crashed on second level.
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